From d28437b6588184f8bdcd59175d888268561fd502 Mon Sep 17 00:00:00 2001 From: Sainan <63328889+Sainan@users.noreply.github.com> Date: Tue, 15 Apr 2025 06:16:40 -0700 Subject: [PATCH] feat: give 5 steel essence when completing an SP incursion (#1637) Closes #1631 Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/1637 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com> --- src/services/missionInventoryUpdateService.ts | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/services/missionInventoryUpdateService.ts b/src/services/missionInventoryUpdateService.ts index 7fab571b..b74c1ddf 100644 --- a/src/services/missionInventoryUpdateService.ts +++ b/src/services/missionInventoryUpdateService.ts @@ -899,6 +899,12 @@ function getLevelCreditRewards(node: IRegion): number { function getRandomMissionDrops(RewardInfo: IRewardInfo, tierOverride: number | undefined): IMissionReward[] { const drops: IMissionReward[] = []; + if (RewardInfo.periodicMissionTag?.startsWith("HardDaily")) { + drops.push({ + StoreItem: "/Lotus/StoreItems/Types/Items/MiscItems/SteelEssence", + ItemCount: 5 + }); + } if (RewardInfo.node in ExportRegions) { const region = ExportRegions[RewardInfo.node]; let rewardManifests: string[] =