forked from OpenWF/SpaceNinjaServer
parent
7fe00da2a4
commit
993db78ee6
@ -14,9 +14,6 @@
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"unlockAllSkins": false,
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"unlockAllSkins": false,
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"fullyStockedVendors": false,
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"fullyStockedVendors": false,
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"skipClanKeyCrafting": false,
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"skipClanKeyCrafting": false,
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"spoofMasteryRank": -1,
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"relicRewardItemCountMultiplier": 1,
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"nightwaveStandingMultiplier": 1,
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"unfaithfulBugFixes": {
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"unfaithfulBugFixes": {
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"ignore1999LastRegionPlayed": false,
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"ignore1999LastRegionPlayed": false,
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"fixXtraCheeseTimer": false,
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"fixXtraCheeseTimer": false,
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@ -348,12 +348,12 @@ export const getInventoryResponse = async (
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}
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}
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}
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}
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if (typeof config.spoofMasteryRank === "number" && config.spoofMasteryRank >= 0) {
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if (inventory.spoofMasteryRank && inventory.spoofMasteryRank >= 0) {
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inventoryResponse.PlayerLevel = config.spoofMasteryRank;
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inventoryResponse.PlayerLevel = inventory.spoofMasteryRank;
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if (!xpBasedLevelCapDisabled) {
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if (!xpBasedLevelCapDisabled) {
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// This client has not been patched to accept any mastery rank, need to fake the XP.
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// This client has not been patched to accept any mastery rank, need to fake the XP.
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inventoryResponse.XPInfo = [];
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inventoryResponse.XPInfo = [];
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let numFrames = getExpRequiredForMr(Math.min(config.spoofMasteryRank, 5030)) / 6000;
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let numFrames = getExpRequiredForMr(Math.min(inventory.spoofMasteryRank, 5030)) / 6000;
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while (numFrames-- > 0) {
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while (numFrames-- > 0) {
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inventoryResponse.XPInfo.push({
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inventoryResponse.XPInfo.push({
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ItemType: "/Lotus/Powersuits/Mag/Mag",
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ItemType: "/Lotus/Powersuits/Mag/Mag",
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@ -14,7 +14,7 @@ export const updateChallengeProgressController: RequestHandler = async (req, res
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const inventory = await getInventory(
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const inventory = await getInventory(
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account._id.toString(),
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account._id.toString(),
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"ChallengesFixVersion ChallengeProgress SeasonChallengeHistory Affiliations CalendarProgress"
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"ChallengesFixVersion ChallengeProgress SeasonChallengeHistory Affiliations CalendarProgress nightwaveStandingMultiplier"
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);
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);
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let affiliationMods: IAffiliationMods[] = [];
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let affiliationMods: IAffiliationMods[] = [];
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if (challenges.ChallengeProgress) {
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if (challenges.ChallengeProgress) {
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@ -8,7 +8,6 @@ import { logger } from "../utils/logger.ts";
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import { addMiscItems, combineInventoryChanges } from "../services/inventoryService.ts";
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import { addMiscItems, combineInventoryChanges } from "../services/inventoryService.ts";
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import { handleStoreItemAcquisition } from "../services/purchaseService.ts";
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import { handleStoreItemAcquisition } from "../services/purchaseService.ts";
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import type { IInventoryChanges } from "../types/purchaseTypes.ts";
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import type { IInventoryChanges } from "../types/purchaseTypes.ts";
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import { config } from "../services/configService.ts";
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export const crackRelic = async (
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export const crackRelic = async (
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inventory: TInventoryDatabaseDocument,
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inventory: TInventoryDatabaseDocument,
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@ -29,10 +28,10 @@ export const crackRelic = async (
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ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
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ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
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weights
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weights
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)!;
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)!;
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if (config.relicRewardItemCountMultiplier !== undefined && (config.relicRewardItemCountMultiplier ?? 1) != 1) {
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if (inventory.relicRewardItemCountMultiplier && inventory.relicRewardItemCountMultiplier != 1) {
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reward = {
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reward = {
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...reward,
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...reward,
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itemCount: reward.itemCount * config.relicRewardItemCountMultiplier
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itemCount: reward.itemCount * inventory.relicRewardItemCountMultiplier
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};
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};
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}
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}
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logger.debug(`relic rolled`, reward);
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logger.debug(`relic rolled`, reward);
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@ -1469,6 +1469,9 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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nemesisHintProgressMultiplierGrineer: Number,
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nemesisHintProgressMultiplierGrineer: Number,
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nemesisHintProgressMultiplierCorpus: Number,
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nemesisHintProgressMultiplierCorpus: Number,
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nemesisExtraWeapon: Number,
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nemesisExtraWeapon: Number,
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spoofMasteryRank: { type: Number, default: -1 },
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relicRewardItemCountMultiplier: { type: Number, default: 1 },
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nightwaveStandingMultiplier: { type: Number, default: 1 },
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SubscribedToEmails: { type: Number, default: 0 },
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SubscribedToEmails: { type: Number, default: 0 },
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SubscribedToEmailsPersonalized: { type: Number, default: 0 },
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SubscribedToEmailsPersonalized: { type: Number, default: 0 },
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@ -24,9 +24,6 @@ export interface IConfig {
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unlockAllSkins?: boolean;
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unlockAllSkins?: boolean;
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fullyStockedVendors?: boolean;
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fullyStockedVendors?: boolean;
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skipClanKeyCrafting?: boolean;
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skipClanKeyCrafting?: boolean;
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spoofMasteryRank?: number;
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relicRewardItemCountMultiplier?: number;
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nightwaveStandingMultiplier?: number;
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unfaithfulBugFixes?: {
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unfaithfulBugFixes?: {
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ignore1999LastRegionPlayed?: boolean;
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ignore1999LastRegionPlayed?: boolean;
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fixXtraCheeseTimer?: boolean;
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fixXtraCheeseTimer?: boolean;
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@ -149,7 +146,10 @@ export const configRemovedOptionsKeys = [
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"fastClanAscension",
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"fastClanAscension",
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"unlockAllFlavourItems",
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"unlockAllFlavourItems",
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"unlockAllShipDecorations",
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"unlockAllShipDecorations",
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"unlockAllDecoRecipes"
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"unlockAllDecoRecipes",
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"spoofMasteryRank",
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"relicRewardItemCountMultiplier",
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"nightwaveStandingMultiplier"
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];
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];
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export const configPath = path.join(repoDir, args.configPath ?? "config.json");
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export const configPath = path.join(repoDir, args.configPath ?? "config.json");
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@ -1,6 +1,5 @@
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import type { IFriendInfo } from "../types/friendTypes.ts";
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import type { IFriendInfo } from "../types/friendTypes.ts";
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import { getInventory } from "./inventoryService.ts";
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import { getInventory } from "./inventoryService.ts";
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import { config } from "./configService.ts";
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import { Account } from "../models/loginModel.ts";
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import { Account } from "../models/loginModel.ts";
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import type { Types } from "mongoose";
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import type { Types } from "mongoose";
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import { Friendship } from "../models/friendModel.ts";
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import { Friendship } from "../models/friendModel.ts";
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@ -13,8 +12,8 @@ export const addAccountDataToFriendInfo = async (info: IFriendInfo): Promise<voi
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};
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};
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export const addInventoryDataToFriendInfo = async (info: IFriendInfo): Promise<void> => {
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export const addInventoryDataToFriendInfo = async (info: IFriendInfo): Promise<void> => {
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const inventory = await getInventory(fromOid(info._id), "PlayerLevel ActiveAvatarImageType");
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const inventory = await getInventory(fromOid(info._id), "PlayerLevel ActiveAvatarImageType spoofMasteryRank");
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info.PlayerLevel = config.spoofMasteryRank == -1 ? inventory.PlayerLevel : config.spoofMasteryRank;
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info.PlayerLevel = inventory.spoofMasteryRank == -1 ? inventory.PlayerLevel : inventory.spoofMasteryRank;
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info.ActiveAvatarImageType = inventory.ActiveAvatarImageType;
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info.ActiveAvatarImageType = inventory.ActiveAvatarImageType;
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};
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};
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@ -2131,7 +2131,7 @@ export const addChallenges = async (
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];
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];
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}
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}
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const standingToAdd = meta.standing! * (config.nightwaveStandingMultiplier ?? 1);
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const standingToAdd = meta.standing! * (inventory.nightwaveStandingMultiplier ?? 1);
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affiliation.Standing += standingToAdd;
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affiliation.Standing += standingToAdd;
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if (affiliationMods.length == 0) {
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if (affiliationMods.length == 0) {
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affiliationMods.push({ Tag: nightwaveSyndicateTag });
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affiliationMods.push({ Tag: nightwaveSyndicateTag });
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@ -61,6 +61,9 @@ export interface IAccountCheats {
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nemesisHintProgressMultiplierGrineer?: number;
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nemesisHintProgressMultiplierGrineer?: number;
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nemesisHintProgressMultiplierCorpus?: number;
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nemesisHintProgressMultiplierCorpus?: number;
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nemesisExtraWeapon?: number;
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nemesisExtraWeapon?: number;
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spoofMasteryRank?: number;
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relicRewardItemCountMultiplier?: number;
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nightwaveStandingMultiplier?: number;
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}
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}
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export interface IInventoryDatabase
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export interface IInventoryDatabase
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@ -1071,6 +1071,20 @@
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<input class="form-check-input" type="checkbox" id="finishInvasionsInOneMission" />
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<input class="form-check-input" type="checkbox" id="finishInvasionsInOneMission" />
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<label class="form-check-label" for="finishInvasionsInOneMission" data-loc="cheats_finishInvasionsInOneMission"></label>
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<label class="form-check-label" for="finishInvasionsInOneMission" data-loc="cheats_finishInvasionsInOneMission"></label>
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</div>
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</div>
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<form class="form-group mt-2" onsubmit="doChangeSupportedSyndicate(); return false;">
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<label class="form-label" for="changeSyndicate" data-loc="cheats_changeSupportedSyndicate"></label>
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<div class="input-group">
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<select class="form-control" id="changeSyndicate"></select>
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<button class="btn btn-secondary" type="submit" data-loc="cheats_changeButton"></button>
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</div>
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</form>
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<form class="form-group mt-2">
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<label class="form-label" for="spoofMasteryRank" data-loc="cheats_spoofMasteryRank"></label>
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<div class="input-group">
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<input class="form-control" id="spoofMasteryRank" type="number" min="-1" max="65535" data-default="-1" />
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<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
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</div>
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</form>
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<form class="form-group mt-2">
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<form class="form-group mt-2">
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<label class="form-label" for="nemesisHenchmenKillsMultiplierGrineer" data-loc="cheats_nemesisHenchmenKillsMultiplierGrineer"></label>
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<label class="form-label" for="nemesisHenchmenKillsMultiplierGrineer" data-loc="cheats_nemesisHenchmenKillsMultiplierGrineer"></label>
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<div class="input-group">
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<div class="input-group">
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@ -1113,6 +1127,20 @@
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<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
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<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
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</div>
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</div>
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</form>
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</form>
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<form class="form-group mt-2">
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<label class="form-label" for="relicRewardItemCountMultiplier" data-loc="cheats_relicRewardItemCountMultiplier"></label>
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<div class="input-group">
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<input class="form-control" id="relicRewardItemCountMultiplier" type="number" min="1" max="1000000" data-default="1" />
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<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
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</div>
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</form>
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<form class="form-group mt-2">
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<label class="form-label" for="nightwaveStandingMultiplier" data-loc="cheats_nightwaveStandingMultiplier"></label>
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<div class="input-group">
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<input class="form-control" id="nightwaveStandingMultiplier" type="number" min="1" max="1000000" data-default="1" />
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<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
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</div>
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</form>
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<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
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<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
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<button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button>
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<button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button>
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<button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
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<button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
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@ -1127,13 +1155,6 @@
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<button class="btn btn-primary" onclick="debounce(unlockAllProfitTakerStages);" data-loc="cheats_unlockAllProfitTakerStages"></button>
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<button class="btn btn-primary" onclick="debounce(unlockAllProfitTakerStages);" data-loc="cheats_unlockAllProfitTakerStages"></button>
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<button class="btn btn-primary" onclick="debounce(unlockAllSimarisResearchEntries);" data-loc="cheats_unlockAllSimarisResearchEntries"></button>
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<button class="btn btn-primary" onclick="debounce(unlockAllSimarisResearchEntries);" data-loc="cheats_unlockAllSimarisResearchEntries"></button>
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</div>
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</div>
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<form class="mt-2" onsubmit="doChangeSupportedSyndicate(); return false;">
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<label class="form-label" for="changeSyndicate" data-loc="cheats_changeSupportedSyndicate"></label>
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<div class="input-group">
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<select class="form-control" id="changeSyndicate"></select>
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<button class="btn btn-secondary" type="submit" data-loc="cheats_changeButton"></button>
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</div>
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</form>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -1161,27 +1182,6 @@
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<input class="form-check-input" type="checkbox" id="skipClanKeyCrafting" />
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<input class="form-check-input" type="checkbox" id="skipClanKeyCrafting" />
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<label class="form-check-label" for="skipClanKeyCrafting" data-loc="cheats_skipClanKeyCrafting"></label>
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<label class="form-check-label" for="skipClanKeyCrafting" data-loc="cheats_skipClanKeyCrafting"></label>
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</div>
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</div>
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<form class="form-group mt-2" onsubmit="doSaveConfigInt('spoofMasteryRank'); return false;">
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<label class="form-label" for="spoofMasteryRank" data-loc="cheats_spoofMasteryRank"></label>
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<div class="input-group">
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<input class="form-control" id="spoofMasteryRank" type="number" min="-1" max="65535" data-default="-1" />
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<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
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</div>
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</form>
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<form class="form-group mt-2" onsubmit="doSaveConfigInt('relicRewardItemCountMultiplier'); return false;">
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<label class="form-label" for="relicRewardItemCountMultiplier" data-loc="cheats_relicRewardItemCountMultiplier"></label>
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<div class="input-group">
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<input class="form-control" id="relicRewardItemCountMultiplier" type="number" min="1" max="1000000" data-default="1" />
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<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
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</div>
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</form>
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<form class="form-group mt-2" onsubmit="doSaveConfigInt('nightwaveStandingMultiplier'); return false;">
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<label class="form-label" for="nightwaveStandingMultiplier" data-loc="cheats_nightwaveStandingMultiplier"></label>
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<div class="input-group">
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<input class="form-control" id="nightwaveStandingMultiplier" type="number" min="1" max="1000000" data-default="1" />
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<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
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</div>
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</form>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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Loading…
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Reference in New Issue
Block a user