fix: add MoaPets into sellController (#1813)

Reviewed-on: OpenWF/SpaceNinjaServer#1813
Reviewed-by: Sainan <sainan@calamity.inc>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
This commit is contained in:
AMelonInsideLemon 2025-04-24 11:24:25 -07:00 committed by Sainan
parent a67f99b665
commit 8c32dc2670

View File

@ -45,7 +45,7 @@ export const sellController: RequestHandler = async (req, res) => {
if (payload.Items.SpaceGuns || payload.Items.SpaceMelee) {
requiredFields.add(InventorySlot.SPACEWEAPONS);
}
if (payload.Items.Sentinels || payload.Items.SentinelWeapons) {
if (payload.Items.Sentinels || payload.Items.SentinelWeapons || payload.Items.MoaPets) {
requiredFields.add(InventorySlot.SENTINELS);
}
if (payload.Items.OperatorAmps) {
@ -148,6 +148,12 @@ export const sellController: RequestHandler = async (req, res) => {
freeUpSlot(inventory, InventorySlot.SENTINELS);
});
}
if (payload.Items.MoaPets) {
payload.Items.MoaPets.forEach(sellItem => {
inventory.MoaPets.pull({ _id: sellItem.String });
freeUpSlot(inventory, InventorySlot.SENTINELS);
});
}
if (payload.Items.OperatorAmps) {
payload.Items.OperatorAmps.forEach(sellItem => {
inventory.OperatorAmps.pull({ _id: sellItem.String });
@ -281,6 +287,7 @@ interface ISellRequest {
SpaceMelee?: ISellItem[];
Sentinels?: ISellItem[];
SentinelWeapons?: ISellItem[];
MoaPets?: ISellItem[];
OperatorAmps?: ISellItem[];
Hoverboards?: ISellItem[];
Drones?: ISellItem[];