forked from OpenWF/SpaceNinjaServer
feat(webui): more equipment (#826)
This commit is contained in:
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3c99b748dc
commit
86a2b57e22
@ -51,6 +51,41 @@ export const sellController: RequestHandler = async (req, res) => {
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inventory.Melee.pull({ _id: sellItem.String });
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inventory.Melee.pull({ _id: sellItem.String });
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});
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});
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}
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}
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if (payload.Items.SpaceSuits) {
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payload.Items.SpaceSuits.forEach(sellItem => {
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inventory.SpaceSuits.pull({ _id: sellItem.String });
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});
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}
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if (payload.Items.SpaceGuns) {
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payload.Items.SpaceGuns.forEach(sellItem => {
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inventory.SpaceGuns.pull({ _id: sellItem.String });
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});
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}
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if (payload.Items.SpaceMelee) {
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payload.Items.SpaceMelee.forEach(sellItem => {
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inventory.SpaceMelee.pull({ _id: sellItem.String });
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});
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}
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if (payload.Items.Sentinels) {
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payload.Items.Sentinels.forEach(sellItem => {
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inventory.Sentinels.pull({ _id: sellItem.String });
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});
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}
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if (payload.Items.SentinelWeapons) {
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payload.Items.SentinelWeapons.forEach(sellItem => {
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inventory.SentinelWeapons.pull({ _id: sellItem.String });
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});
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}
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if (payload.Items.OperatorAmps) {
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payload.Items.OperatorAmps.forEach(sellItem => {
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inventory.OperatorAmps.pull({ _id: sellItem.String });
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});
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}
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if (payload.Items.Hoverboards) {
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payload.Items.Hoverboards.forEach(sellItem => {
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inventory.Hoverboards.pull({ _id: sellItem.String });
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});
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}
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if (payload.Items.Consumables) {
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if (payload.Items.Consumables) {
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const consumablesChanges = [];
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const consumablesChanges = [];
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for (const sellItem of payload.Items.Consumables) {
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for (const sellItem of payload.Items.Consumables) {
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@ -110,6 +145,13 @@ interface ISellRequest {
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Recipes?: ISellItem[];
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Recipes?: ISellItem[];
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Upgrades?: ISellItem[];
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Upgrades?: ISellItem[];
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MiscItems?: ISellItem[];
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MiscItems?: ISellItem[];
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SpaceSuits?: ISellItem[];
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SpaceGuns?: ISellItem[];
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SpaceMelee?: ISellItem[];
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Sentinels?: ISellItem[];
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SentinelWeapons?: ISellItem[];
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OperatorAmps?: ISellItem[];
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Hoverboards?: ISellItem[];
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};
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};
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SellPrice: number;
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SellPrice: number;
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SellCurrency:
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SellCurrency:
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@ -1,8 +1,8 @@
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getWeaponType } from "@/src/services/itemDataService";
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import { addEquipment, addPowerSuit, getInventory, updateSlots } from "@/src/services/inventoryService";
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import { addPowerSuit, addEquipment, getInventory, updateSlots } from "@/src/services/inventoryService";
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import { SlotNames } from "@/src/types/purchaseTypes";
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import { RequestHandler } from "express";
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import { InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
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import { InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
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import { RequestHandler } from "express";
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export const addItemsController: RequestHandler = async (req, res) => {
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export const addItemsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const accountId = await getAccountIdForRequest(req);
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@ -10,14 +10,14 @@ export const addItemsController: RequestHandler = async (req, res) => {
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const inventory = await getInventory(accountId);
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const inventory = await getInventory(accountId);
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for (const request of requests) {
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for (const request of requests) {
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switch (request.type) {
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switch (request.type) {
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case ItemType.Powersuit:
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case ItemType.Suits:
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updateSlots(inventory, InventorySlot.SUITS, 0, 1);
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updateSlots(inventory, productCategoryToSlotName[request.type], 0, 1);
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addPowerSuit(inventory, request.internalName);
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addPowerSuit(inventory, request.internalName);
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break;
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break;
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case ItemType.Weapon:
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default:
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updateSlots(inventory, InventorySlot.WEAPONS, 0, 1);
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updateSlots(inventory, productCategoryToSlotName[request.type], 0, 1);
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addEquipment(inventory, getWeaponType(request.internalName), request.internalName);
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addEquipment(inventory, request.type, request.internalName);
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break;
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break;
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}
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}
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}
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}
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@ -25,9 +25,28 @@ export const addItemsController: RequestHandler = async (req, res) => {
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res.end();
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res.end();
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};
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};
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const productCategoryToSlotName: Record<ItemType, SlotNames> = {
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Suits: InventorySlot.SUITS,
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Pistols: InventorySlot.WEAPONS,
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Melee: InventorySlot.WEAPONS,
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LongGuns: InventorySlot.WEAPONS,
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SpaceSuits: InventorySlot.SPACESUITS,
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SpaceGuns: InventorySlot.SPACESUITS,
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SpaceMelee: InventorySlot.SPACESUITS,
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Sentinels: InventorySlot.SENTINELS,
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SentinelWeapons: InventorySlot.SENTINELS
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};
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enum ItemType {
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enum ItemType {
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Powersuit = "Powersuit",
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Suits = "Suits",
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Weapon = "Weapon"
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SpaceSuits = "SpaceSuits",
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LongGuns = "LongGuns",
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Pistols = "Pistols",
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Melee = "Melee",
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SpaceGuns = "SpaceGuns",
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SpaceMelee = "SpaceMelee",
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SentinelWeapons = "SentinelWeapons",
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Sentinels = "Sentinels"
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}
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}
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interface IAddItemRequest {
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interface IAddItemRequest {
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@ -5,6 +5,7 @@ import {
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ExportGear,
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ExportGear,
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ExportRecipes,
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ExportRecipes,
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ExportResources,
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ExportResources,
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ExportSentinels,
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ExportUpgrades,
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ExportUpgrades,
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ExportWarframes,
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ExportWarframes,
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ExportWeapons
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ExportWeapons
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@ -15,21 +16,66 @@ interface ListedItem {
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uniqueName: string;
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uniqueName: string;
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name: string;
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name: string;
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fusionLimit?: number;
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fusionLimit?: number;
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exalted?: string[];
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}
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}
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const getItemListsController: RequestHandler = (req, response) => {
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const getItemListsController: RequestHandler = (req, response) => {
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const lang = getDict(typeof req.query.lang == "string" ? req.query.lang : "en");
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const lang = getDict(typeof req.query.lang == "string" ? req.query.lang : "en");
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const res: Record<string, ListedItem[]> = {};
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const res: Record<string, ListedItem[]> = {};
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res.LongGuns = [];
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res.LongGuns = [];
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res.Pistols = [];
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res.Melee = [];
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res.Melee = [];
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res.ModularParts = [];
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res.Pistols = [];
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res.Sentinels = [];
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res.SentinelWeapons = [];
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res.SpaceGuns = [];
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res.SpaceMelee = [];
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res.SpaceSuits = [];
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res.Suits = [];
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res.miscitems = [];
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res.miscitems = [];
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for (const [uniqueName, item] of Object.entries(ExportWarframes)) {
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if (item.productCategory == "Suits" || item.productCategory == "SpaceSuits") {
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res[item.productCategory].push({
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uniqueName,
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name: getString(item.name, lang),
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exalted: item.exalted
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});
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}
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}
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for (const [uniqueName, item] of Object.entries(ExportSentinels)) {
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if (item.productCategory == "Sentinels") {
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res[item.productCategory].push({
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uniqueName,
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name: getString(item.name, lang)
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});
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}
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}
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for (const [uniqueName, item] of Object.entries(ExportWeapons)) {
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for (const [uniqueName, item] of Object.entries(ExportWeapons)) {
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if (item.totalDamage !== 0) {
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if (
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uniqueName.split("/")[4] == "OperatorAmplifiers" ||
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uniqueName.split("/")[5] == "SUModularSecondarySet1" ||
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uniqueName.split("/")[5] == "SUModularPrimarySet1" ||
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uniqueName.split("/")[5] == "InfKitGun" ||
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uniqueName.split("/")[5] == "HoverboardParts"
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) {
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res.ModularParts.push({
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uniqueName,
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name: getString(item.name, lang)
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});
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if (uniqueName.split("/")[5] != "SentTrainingAmplifier") {
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res.miscitems.push({
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uniqueName: "MiscItems:" + uniqueName,
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name: getString(item.name, lang)
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});
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}
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} else if (item.totalDamage !== 0) {
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if (
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if (
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item.productCategory == "LongGuns" ||
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item.productCategory == "LongGuns" ||
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item.productCategory == "Pistols" ||
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item.productCategory == "Pistols" ||
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item.productCategory == "Melee"
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item.productCategory == "Melee" ||
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item.productCategory == "SpaceGuns" ||
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item.productCategory == "SpaceMelee" ||
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item.productCategory == "SentinelWeapons"
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) {
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) {
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res[item.productCategory].push({
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res[item.productCategory].push({
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uniqueName,
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uniqueName,
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@ -102,15 +148,6 @@ const getItemListsController: RequestHandler = (req, response) => {
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}
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}
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response.json({
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response.json({
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warframes: Object.entries(ExportWarframes)
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.filter(([_uniqueName, warframe]) => warframe.productCategory == "Suits")
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.map(([uniqueName, warframe]) => {
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return {
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uniqueName,
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name: getString(warframe.name, lang),
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exalted: warframe.exalted
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};
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}),
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badItems,
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badItems,
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archonCrystalUpgrades,
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archonCrystalUpgrades,
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...res
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...res
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@ -365,7 +365,7 @@ export const addSentinelWeapon = (
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typeName: string,
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typeName: string,
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inventoryChanges: IInventoryChanges
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inventoryChanges: IInventoryChanges
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): void => {
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): void => {
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const index = inventory.SentinelWeapons.push({ ItemType: typeName }) - 1;
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const index = inventory.SentinelWeapons.push({ ItemType: typeName, XP: 0 }) - 1;
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inventoryChanges.SentinelWeapons ??= [];
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inventoryChanges.SentinelWeapons ??= [];
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(inventoryChanges.SentinelWeapons as IEquipmentClient[]).push(
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(inventoryChanges.SentinelWeapons as IEquipmentClient[]).push(
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inventory.SentinelWeapons[index].toJSON<IEquipmentClient>()
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inventory.SentinelWeapons[index].toJSON<IEquipmentClient>()
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@ -99,12 +99,12 @@
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<div class="card mb-3" style="height: 400px;">
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<div class="card mb-3" style="height: 400px;">
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<h5 class="card-header">Warframes</h5>
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<h5 class="card-header">Warframes</h5>
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<div class="card-body overflow-auto">
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<div class="card-body overflow-auto">
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<form class="input-group mb-3" onsubmit="doAcquireWarframe();return false;">
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<form class="input-group mb-3" onsubmit="doAcquireEquipment('Suits');return false;">
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<input class="form-control" id="warframe-to-acquire" list="datalist-warframes" />
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<input class="form-control" id="acquire-type-Suits" list="datalist-Suits" />
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<button class="btn btn-primary" type="submit">Add</button>
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<button class="btn btn-primary" type="submit">Add</button>
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</form>
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</form>
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<table class="table table-hover w-100">
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<table class="table table-hover w-100">
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<tbody id="warframe-list"></tbody>
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<tbody id="Suits-list"></tbody>
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</table>
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</table>
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</div>
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</div>
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</div>
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</div>
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@ -113,7 +113,7 @@
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<div class="card mb-3" style="height: 400px;">
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<div class="card mb-3" style="height: 400px;">
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<h5 class="card-header">Primary Weapons</h5>
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<h5 class="card-header">Primary Weapons</h5>
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<div class="card-body overflow-auto">
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<div class="card-body overflow-auto">
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<form class="input-group mb-3" onsubmit="doAcquireWeapon('LongGuns');return false;">
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<form class="input-group mb-3" onsubmit="doAcquireEquipment('LongGuns');return false;">
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<input class="form-control" id="acquire-type-LongGuns" list="datalist-LongGuns" />
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<input class="form-control" id="acquire-type-LongGuns" list="datalist-LongGuns" />
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<button class="btn btn-primary" type="submit">Add</button>
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<button class="btn btn-primary" type="submit">Add</button>
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</form>
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</form>
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@ -129,7 +129,7 @@
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<div class="card mb-3" style="height: 400px;">
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<div class="card mb-3" style="height: 400px;">
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<h5 class="card-header">Secondary Weapons</h5>
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<h5 class="card-header">Secondary Weapons</h5>
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<div class="card-body overflow-auto">
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<div class="card-body overflow-auto">
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<form class="input-group mb-3" onsubmit="doAcquireWeapon('Pistols');return false;">
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<form class="input-group mb-3" onsubmit="doAcquireEquipment('Pistols');return false;">
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<input class="form-control" id="acquire-type-Pistols" list="datalist-Pistols" />
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<input class="form-control" id="acquire-type-Pistols" list="datalist-Pistols" />
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<button class="btn btn-primary" type="submit">Add</button>
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<button class="btn btn-primary" type="submit">Add</button>
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</form>
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</form>
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@ -143,7 +143,7 @@
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<div class="card mb-3" style="height: 400px;">
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<div class="card mb-3" style="height: 400px;">
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<h5 class="card-header">Melee Weapons</h5>
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<h5 class="card-header">Melee Weapons</h5>
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<div class="card-body overflow-auto">
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<div class="card-body overflow-auto">
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<form class="input-group mb-3" onsubmit="doAcquireWeapon('Melee');return false;">
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<form class="input-group mb-3" onsubmit="doAcquireEquipment('Melee');return false;">
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<input class="form-control" id="acquire-type-Melee" list="datalist-Melee" />
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<input class="form-control" id="acquire-type-Melee" list="datalist-Melee" />
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<button class="btn btn-primary" type="submit">Add</button>
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<button class="btn btn-primary" type="submit">Add</button>
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</form>
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</form>
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@ -154,13 +154,123 @@
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="row g-3">
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<div class="col-lg-6">
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<div class="card mb-3" style="height: 400px;">
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<h5 class="card-header">Archwing</h5>
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<div class="card-body overflow-auto">
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<form class="input-group mb-3" onsubmit="doAcquireEquipment('SpaceSuits');return false;">
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<input class="form-control" id="acquire-type-SpaceSuits" list="datalist-SpaceSuits" />
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<button class="btn btn-primary" type="submit">Add</button>
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</form>
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<table class="table table-hover w-100">
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<tbody id="SpaceSuits-list"></tbody>
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</table>
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</div>
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</div>
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</div>
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<div class="col-lg-6">
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<div class="card mb-3" style="height: 400px;">
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<h5 class="card-header">Archwing Primary Weapons</h5>
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<div class="card-body overflow-auto">
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<form class="input-group mb-3" onsubmit="doAcquireEquipment('SpaceGuns');return false;">
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<input class="form-control" id="acquire-type-SpaceGuns" list="datalist-SpaceGuns" />
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<button class="btn btn-primary" type="submit">Add</button>
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</form>
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<table class="table table-hover w-100">
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<tbody id="SpaceGuns-list"></tbody>
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</table>
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</div>
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</div>
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</div>
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</div>
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<div class="row g-3">
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<div class="col-lg-6">
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<div class="card mb-3" style="height: 400px;">
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<h5 class="card-header">Archwing Melee Weapons</h5>
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<div class="card-body overflow-auto">
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<form class="input-group mb-3" onsubmit="doAcquireEquipment('SpaceMelee');return false;">
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<input class="form-control" id="acquire-type-SpaceMelee" list="datalist-SpaceMelee" />
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<button class="btn btn-primary" type="submit">Add</button>
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</form>
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<table class="table table-hover w-100">
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<tbody id="SpaceMelee-list"></tbody>
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</table>
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</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="col-lg-6">
|
||||||
|
<div class="card mb-3" style="height: 400px;">
|
||||||
|
<h5 class="card-header">Sentinel Weapons</h5>
|
||||||
|
<div class="card-body overflow-auto">
|
||||||
|
<form class="input-group mb-3" onsubmit="doAcquireEquipment('SentinelWeapons');return false;">
|
||||||
|
<input class="form-control" id="acquire-type-SentinelWeapons" list="datalist-SentinelWeapons" />
|
||||||
|
<button class="btn btn-primary" type="submit">Add</button>
|
||||||
|
</form>
|
||||||
|
<table class="table table-hover w-100">
|
||||||
|
<tbody id="SentinelWeapons-list"></tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="row g-3">
|
||||||
|
<div class="col-lg-6">
|
||||||
|
<div class="card mb-3" style="height: 400px;">
|
||||||
|
<h5 class="card-header">Sentinels</h5>
|
||||||
|
<div class="card-body overflow-auto">
|
||||||
|
<form class="input-group mb-3" onsubmit="doAcquireEquipment('Sentinels');return false;">
|
||||||
|
<input class="form-control" id="acquire-type-Sentinels" list="datalist-Sentinels" />
|
||||||
|
<button class="btn btn-primary" type="submit">Add</button>
|
||||||
|
</form>
|
||||||
|
<table class="table table-hover w-100">
|
||||||
|
<tbody id="Sentinels-list"></tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="row g-3">
|
||||||
|
<div class="col-lg-6">
|
||||||
|
<div class="card mb-3" style="height: 400px;">
|
||||||
|
<h5 class="card-header">Amps</h5>
|
||||||
|
<div class="card-body overflow-auto">
|
||||||
|
<table class="table table-hover w-100">
|
||||||
|
<tbody id="OperatorAmps-list"></tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="col-lg-6">
|
||||||
|
<div class="card mb-3" style="height: 400px;">
|
||||||
|
<h5 class="card-header">K-Drives</h5>
|
||||||
|
<div class="card-body overflow-auto">
|
||||||
|
<table class="table table-hover w-100">
|
||||||
|
<tbody id="Hoverboards-list"></tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
<div class="card mb-3">
|
<div class="card mb-3">
|
||||||
<h5 class="card-header">Bulk Actions</h5>
|
<h5 class="card-header">Bulk Actions</h5>
|
||||||
<div class="card-body d-flex flex-wrap gap-2">
|
<div class="card-body">
|
||||||
<button class="btn btn-primary" onclick="addMissingWarframes();">Add Missing Warframes</button>
|
<div class="mb-2 d-flex flex-wrap gap-2">
|
||||||
<button class="btn btn-primary" onclick="addMissingWeapons();">Add Missing Weapons</button>
|
<button class="btn btn-primary" onclick="addMissingEquipment(['Suits']);">Add Missing Warframes</button>
|
||||||
<button class="btn btn-success" onclick="maxRankAllWarframes()">Max Rank All Warframes</button>
|
<button class="btn btn-primary" onclick="addMissingEquipment(['Melee', 'LongGuns', 'Pistols']);">Add Missing Weapons</button>
|
||||||
<button class="btn btn-success" onclick="maxRankAllWeapons()">Max Rank All Weapons</button>
|
<button class="btn btn-primary" onclick="addMissingEquipment(['SpaceSuits']);">Add Missing Archwings</button>
|
||||||
|
<button class="btn btn-primary" onclick="addMissingEquipment(['SpaceGuns', 'SpaceMelee']);">Add Missing Archwing Weapons</button>
|
||||||
|
<button class="btn btn-primary" onclick="addMissingEquipment(['Sentinels']);">Add Missing Sentinels</button>
|
||||||
|
<button class="btn btn-primary" onclick="addMissingEquipment(['SentinelWeapons']);">Add Missing Sentinel Weapons</button>
|
||||||
|
</div>
|
||||||
|
<div class="mb-2 d-flex flex-wrap gap-2">
|
||||||
|
<button class="btn btn-success" onclick="maxRankAllEquipment(['Suits']);">Max Rank All Warframes</button>
|
||||||
|
<button class="btn btn-success" onclick="maxRankAllEquipment(['Melee', 'LongGuns', 'Pistols']);">Max Rank All Weapons</button>
|
||||||
|
<button class="btn btn-success" onclick="maxRankAllEquipment(['SpaceSuits']);">Max Rank All Archwings</button>
|
||||||
|
<button class="btn btn-success" onclick="maxRankAllEquipment(['SpaceGuns', 'SpaceMelee']);">Max Rank All Archwing Weapons</button>
|
||||||
|
<button class="btn btn-success" onclick="maxRankAllEquipment(['Sentinels']);">Max Rank All Sentinels</button>
|
||||||
|
<button class="btn btn-success" onclick="maxRankAllEquipment(['SentinelWeapons']);">Max Rank All Sentinel Weapons</button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@ -384,10 +494,16 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<datalist id="datalist-warframes"></datalist>
|
<datalist id="datalist-Suits"></datalist>
|
||||||
|
<datalist id="datalist-SpaceSuits"></datalist>
|
||||||
<datalist id="datalist-LongGuns"></datalist>
|
<datalist id="datalist-LongGuns"></datalist>
|
||||||
<datalist id="datalist-Pistols"></datalist>
|
<datalist id="datalist-Pistols"></datalist>
|
||||||
<datalist id="datalist-Melee"></datalist>
|
<datalist id="datalist-Melee"></datalist>
|
||||||
|
<datalist id="datalist-SpaceGuns"></datalist>
|
||||||
|
<datalist id="datalist-SpaceMelee"></datalist>
|
||||||
|
<datalist id="datalist-SentinelWeapons"></datalist>
|
||||||
|
<datalist id="datalist-Sentinels"></datalist>
|
||||||
|
<datalist id="datalist-ModularParts"></datalist>
|
||||||
<datalist id="datalist-miscitems"></datalist>
|
<datalist id="datalist-miscitems"></datalist>
|
||||||
<datalist id="datalist-mods">
|
<datalist id="datalist-mods">
|
||||||
<option data-key="/Lotus/Upgrades/Mods/Fusers/LegendaryModFuser" value="Legendary Core"></option>
|
<option data-key="/Lotus/Upgrades/Mods/Fusers/LegendaryModFuser" value="Legendary Core"></option>
|
||||||
|
@ -149,6 +149,12 @@ function fetchItemList() {
|
|||||||
"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryBeam": { name: "Kitgun" },
|
"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryBeam": { name: "Kitgun" },
|
||||||
"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryShotgun": { name: "Kitgun" },
|
"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryShotgun": { name: "Kitgun" },
|
||||||
"/Lotus/Weapons/Ostron/Melee/LotusModularWeapon": { name: "Zaw" },
|
"/Lotus/Weapons/Ostron/Melee/LotusModularWeapon": { name: "Zaw" },
|
||||||
|
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/OperatorTrainingAmpWeapon": {
|
||||||
|
name: "Mote Amp"
|
||||||
|
},
|
||||||
|
"/Lotus/Weapons/Sentients/OperatorAmplifiers/OperatorAmpWeapon": { name: "Amp" },
|
||||||
|
"/Lotus/Weapons/Operator/Pistols/DrifterPistol/DrifterPistolPlayerWeapon": { name: "Sirocco" },
|
||||||
|
"/Lotus/Types/Vehicles/Hoverboard/HoverboardSuit": { name: "K-Drive" },
|
||||||
// Missing in data sources
|
// Missing in data sources
|
||||||
"/Lotus/Upgrades/Mods/Fusers/LegendaryModFuser": { name: "Legendary Core" },
|
"/Lotus/Upgrades/Mods/Fusers/LegendaryModFuser": { name: "Legendary Core" },
|
||||||
"/Lotus/Upgrades/CosmeticEnhancers/Peculiars/CyoteMod": { name: "Traumatic Peculiar" }
|
"/Lotus/Upgrades/CosmeticEnhancers/Peculiars/CyoteMod": { name: "Traumatic Peculiar" }
|
||||||
@ -188,84 +194,19 @@ function updateInventory() {
|
|||||||
window.didInitialInventoryUpdate = true;
|
window.didInitialInventoryUpdate = true;
|
||||||
|
|
||||||
// Populate inventory route
|
// Populate inventory route
|
||||||
document.getElementById("warframe-list").innerHTML = "";
|
[
|
||||||
data.Suits.forEach(item => {
|
"Suits",
|
||||||
const tr = document.createElement("tr");
|
"SpaceSuits",
|
||||||
tr.setAttribute("data-item-type", item.ItemType);
|
"Sentinels",
|
||||||
{
|
"LongGuns",
|
||||||
const td = document.createElement("td");
|
"Pistols",
|
||||||
td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
|
"Melee",
|
||||||
if (item.ItemName) {
|
"SpaceGuns",
|
||||||
td.textContent = item.ItemName + " (" + td.textContent + ")";
|
"SpaceMelee",
|
||||||
}
|
"SentinelWeapons",
|
||||||
tr.appendChild(td);
|
"Hoverboards",
|
||||||
}
|
"OperatorAmps"
|
||||||
{
|
].forEach(category => {
|
||||||
const td = document.createElement("td");
|
|
||||||
td.classList = "text-end";
|
|
||||||
if (item.XP < 1_600_000) {
|
|
||||||
const a = document.createElement("a");
|
|
||||||
a.href = "#";
|
|
||||||
a.onclick = function (event) {
|
|
||||||
event.preventDefault();
|
|
||||||
addGearExp("Suits", item.ItemId.$oid, 1_600_000 - item.XP);
|
|
||||||
if ("exalted" in itemMap[item.ItemType]) {
|
|
||||||
for (const exaltedType of itemMap[item.ItemType].exalted) {
|
|
||||||
const exaltedItem = data.SpecialItems.find(x => x.ItemType == exaltedType);
|
|
||||||
if (exaltedItem) {
|
|
||||||
const exaltedCap =
|
|
||||||
itemMap[exaltedType]?.type == "weapons" ? 800_000 : 1_600_000;
|
|
||||||
if (exaltedItem.XP < exaltedCap) {
|
|
||||||
addGearExp(
|
|
||||||
"SpecialItems",
|
|
||||||
exaltedItem.ItemId.$oid,
|
|
||||||
exaltedCap - exaltedItem.XP
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
a.title = "Make Rank 30";
|
|
||||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M214.6 41.4c-12.5-12.5-32.8-12.5-45.3 0l-160 160c-12.5 12.5-12.5 32.8 0 45.3s32.8 12.5 45.3 0L160 141.2V448c0 17.7 14.3 32 32 32s32-14.3 32-32V141.2L329.4 246.6c12.5 12.5 32.8 12.5 45.3 0s12.5-32.8 0-45.3l-160-160z"/></svg>`;
|
|
||||||
td.appendChild(a);
|
|
||||||
}
|
|
||||||
{
|
|
||||||
const a = document.createElement("a");
|
|
||||||
a.href = "/webui/powersuit/" + item.ItemId.$oid;
|
|
||||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M278.5 215.6L23 471c-9.4 9.4-9.4 24.6 0 33.9s24.6 9.4 33.9 0l57-57h68c49.7 0 97.9-14.4 139-41c11.1-7.2 5.5-23-7.8-23c-5.1 0-9.2-4.1-9.2-9.2c0-4.1 2.7-7.6 6.5-8.8l81-24.3c2.5-.8 4.8-2.1 6.7-4l22.4-22.4c10.1-10.1 2.9-27.3-11.3-27.3l-32.2 0c-5.1 0-9.2-4.1-9.2-9.2c0-4.1 2.7-7.6 6.5-8.8l112-33.6c4-1.2 7.4-3.9 9.3-7.7C506.4 207.6 512 184.1 512 160c0-41-16.3-80.3-45.3-109.3l-5.5-5.5C432.3 16.3 393 0 352 0s-80.3 16.3-109.3 45.3L139 149C91 197 64 262.1 64 330v55.3L253.6 195.8c6.2-6.2 16.4-6.2 22.6 0c5.4 5.4 6.1 13.6 2.2 19.8z"/></svg>`;
|
|
||||||
td.appendChild(a);
|
|
||||||
}
|
|
||||||
{
|
|
||||||
const a = document.createElement("a");
|
|
||||||
a.href = "#";
|
|
||||||
a.onclick = function (event) {
|
|
||||||
event.preventDefault();
|
|
||||||
const name = prompt("Enter new custom name:");
|
|
||||||
if (name !== null) {
|
|
||||||
renameGear("Suits", item.ItemId.$oid, name);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
a.title = "Rename";
|
|
||||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M0 80V229.5c0 17 6.7 33.3 18.7 45.3l176 176c25 25 65.5 25 90.5 0L418.7 317.3c25-25 25-65.5 0-90.5l-176-176c-12-12-28.3-18.7-45.3-18.7H48C21.5 32 0 53.5 0 80zm112 32a32 32 0 1 1 0 64 32 32 0 1 1 0-64z"/></svg>`;
|
|
||||||
td.appendChild(a);
|
|
||||||
}
|
|
||||||
{
|
|
||||||
const a = document.createElement("a");
|
|
||||||
a.href = "#";
|
|
||||||
a.onclick = function (event) {
|
|
||||||
event.preventDefault();
|
|
||||||
disposeOfGear("Suits", item.ItemId.$oid);
|
|
||||||
};
|
|
||||||
a.title = "Remove";
|
|
||||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
|
|
||||||
td.appendChild(a);
|
|
||||||
}
|
|
||||||
tr.appendChild(td);
|
|
||||||
}
|
|
||||||
document.getElementById("warframe-list").appendChild(tr);
|
|
||||||
});
|
|
||||||
["LongGuns", "Pistols", "Melee"].forEach(category => {
|
|
||||||
document.getElementById(category + "-list").innerHTML = "";
|
document.getElementById(category + "-list").innerHTML = "";
|
||||||
data[category].forEach(item => {
|
data[category].forEach(item => {
|
||||||
const tr = document.createElement("tr");
|
const tr = document.createElement("tr");
|
||||||
@ -276,22 +217,59 @@ function updateInventory() {
|
|||||||
if (item.ItemName) {
|
if (item.ItemName) {
|
||||||
td.textContent = item.ItemName + " (" + td.textContent + ")";
|
td.textContent = item.ItemName + " (" + td.textContent + ")";
|
||||||
}
|
}
|
||||||
|
if (item.ModularParts) {
|
||||||
|
td.textContent += " [";
|
||||||
|
item.ModularParts.forEach(part => {
|
||||||
|
td.textContent += " " + (itemMap[part]?.name ?? part) + ",";
|
||||||
|
});
|
||||||
|
td.textContent = td.textContent.slice(0, -1) + " ]";
|
||||||
|
}
|
||||||
tr.appendChild(td);
|
tr.appendChild(td);
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
const td = document.createElement("td");
|
const td = document.createElement("td");
|
||||||
td.classList = "text-end";
|
td.classList = "text-end";
|
||||||
if (item.XP < 800_000) {
|
const maxXP =
|
||||||
|
category === "Suits" ||
|
||||||
|
category === "SpaceSuits" ||
|
||||||
|
category === "Sentinels" ||
|
||||||
|
category === "Hoverboards"
|
||||||
|
? 1_600_000
|
||||||
|
: 800_000;
|
||||||
|
|
||||||
|
if (item.XP < maxXP) {
|
||||||
const a = document.createElement("a");
|
const a = document.createElement("a");
|
||||||
a.href = "#";
|
a.href = "#";
|
||||||
a.onclick = function (event) {
|
a.onclick = function (event) {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
addGearExp(category, item.ItemId.$oid, 800_000 - item.XP);
|
addGearExp(category, item.ItemId.$oid, maxXP - item.XP);
|
||||||
|
if ("exalted" in itemMap[item.ItemType]) {
|
||||||
|
for (const exaltedType of itemMap[item.ItemType].exalted) {
|
||||||
|
const exaltedItem = data.SpecialItems.find(x => x.ItemType == exaltedType);
|
||||||
|
if (exaltedItem) {
|
||||||
|
const exaltedCap =
|
||||||
|
itemMap[exaltedType]?.type == "weapons" ? 800_000 : 1_600_000;
|
||||||
|
if (exaltedItem.XP < exaltedCap) {
|
||||||
|
addGearExp(
|
||||||
|
"SpecialItems",
|
||||||
|
exaltedItem.ItemId.$oid,
|
||||||
|
exaltedCap - exaltedItem.XP
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
a.title = "Make Rank 30";
|
a.title = "Make Rank 30";
|
||||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M214.6 41.4c-12.5-12.5-32.8-12.5-45.3 0l-160 160c-12.5 12.5-12.5 32.8 0 45.3s32.8 12.5 45.3 0L160 141.2V448c0 17.7 14.3 32 32 32s32-14.3 32-32V141.2L329.4 246.6c12.5 12.5 32.8 12.5 45.3 0s12.5-32.8 0-45.3l-160-160z"/></svg>`;
|
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M214.6 41.4c-12.5-12.5-32.8-12.5-45.3 0l-160 160c-12.5 12.5-12.5 32.8 0 45.3s32.8 12.5 45.3 0L160 141.2V448c0 17.7 14.3 32 32 32s32-14.3 32-32V141.2L329.4 246.6c12.5 12.5 32.8 12.5 45.3 0s12.5-32.8 0-45.3l-160-160z"/></svg>`;
|
||||||
td.appendChild(a);
|
td.appendChild(a);
|
||||||
}
|
}
|
||||||
|
if (category == "Suits") {
|
||||||
|
const a = document.createElement("a");
|
||||||
|
a.href = "/webui/powersuit/" + item.ItemId.$oid;
|
||||||
|
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M278.5 215.6L23 471c-9.4 9.4-9.4 24.6 0 33.9s24.6 9.4 33.9 0l57-57h68c49.7 0 97.9-14.4 139-41c11.1-7.2 5.5-23-7.8-23c-5.1 0-9.2-4.1-9.2-9.2c0-4.1 2.7-7.6 6.5-8.8l81-24.3c2.5-.8 4.8-2.1 6.7-4l22.4-22.4c10.1-10.1 2.9-27.3-11.3-27.3l-32.2 0c-5.1 0-9.2-4.1-9.2-9.2c0-4.1 2.7-7.6 6.5-8.8l112-33.6c4-1.2 7.4-3.9 9.3-7.7C506.4 207.6 512 184.1 512 160c0-41-16.3-80.3-45.3-109.3l-5.5-5.5C432.3 16.3 393 0 352 0s-80.3 16.3-109.3 45.3L139 149C91 197 64 262.1 64 330v55.3L253.6 195.8c6.2-6.2 16.4-6.2 22.6 0c5.4 5.4 6.1 13.6 2.2 19.8z"/></svg>`;
|
||||||
|
td.appendChild(a);
|
||||||
|
}
|
||||||
{
|
{
|
||||||
const a = document.createElement("a");
|
const a = document.createElement("a");
|
||||||
a.href = "#";
|
a.href = "#";
|
||||||
@ -524,35 +502,7 @@ function getKey(input) {
|
|||||||
?.getAttribute("data-key");
|
?.getAttribute("data-key");
|
||||||
}
|
}
|
||||||
|
|
||||||
function doAcquireWarframe() {
|
function doAcquireEquipment(category) {
|
||||||
const uniqueName = getKey(document.getElementById("warframe-to-acquire"));
|
|
||||||
if (!uniqueName) {
|
|
||||||
$("#warframe-to-acquire").addClass("is-invalid").focus();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
revalidateAuthz(() => {
|
|
||||||
const req = $.post({
|
|
||||||
url: "/custom/addItems?" + window.authz,
|
|
||||||
contentType: "application/json",
|
|
||||||
data: JSON.stringify([
|
|
||||||
{
|
|
||||||
type: "Powersuit",
|
|
||||||
internalName: uniqueName
|
|
||||||
}
|
|
||||||
])
|
|
||||||
});
|
|
||||||
req.done(() => {
|
|
||||||
document.getElementById("warframe-to-acquire").value = "";
|
|
||||||
updateInventory();
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
$("input[list]").on("input", function () {
|
|
||||||
$(this).removeClass("is-invalid");
|
|
||||||
});
|
|
||||||
|
|
||||||
function doAcquireWeapon(category) {
|
|
||||||
const uniqueName = getKey(document.getElementById("acquire-type-" + category));
|
const uniqueName = getKey(document.getElementById("acquire-type-" + category));
|
||||||
if (!uniqueName) {
|
if (!uniqueName) {
|
||||||
$("#acquire-type-" + category)
|
$("#acquire-type-" + category)
|
||||||
@ -566,7 +516,7 @@ function doAcquireWeapon(category) {
|
|||||||
contentType: "application/json",
|
contentType: "application/json",
|
||||||
data: JSON.stringify([
|
data: JSON.stringify([
|
||||||
{
|
{
|
||||||
type: "Weapon",
|
type: category,
|
||||||
internalName: uniqueName
|
internalName: uniqueName
|
||||||
}
|
}
|
||||||
])
|
])
|
||||||
@ -578,6 +528,10 @@ function doAcquireWeapon(category) {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
$("input[list]").on("input", function () {
|
||||||
|
$(this).removeClass("is-invalid");
|
||||||
|
});
|
||||||
|
|
||||||
function dispatchAddItemsRequestsBatch(requests) {
|
function dispatchAddItemsRequestsBatch(requests) {
|
||||||
revalidateAuthz(() => {
|
revalidateAuthz(() => {
|
||||||
const req = $.post({
|
const req = $.post({
|
||||||
@ -591,12 +545,18 @@ function dispatchAddItemsRequestsBatch(requests) {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function addMissingWarframes() {
|
function addMissingEquipment(categories) {
|
||||||
const requests = [];
|
const requests = [];
|
||||||
document.querySelectorAll("#datalist-warframes option").forEach(elm => {
|
categories.forEach(category => {
|
||||||
if (!document.querySelector("#warframe-list [data-item-type='" + elm.getAttribute("data-key") + "']")) {
|
document.querySelectorAll("#datalist-" + category + " option").forEach(elm => {
|
||||||
requests.push({ type: "Powersuit", internalName: elm.getAttribute("data-key") });
|
if (
|
||||||
}
|
!document.querySelector(
|
||||||
|
"#" + category + "-list [data-item-type='" + elm.getAttribute("data-key") + "']"
|
||||||
|
)
|
||||||
|
) {
|
||||||
|
requests.push({ type: category, internalName: elm.getAttribute("data-key") });
|
||||||
|
}
|
||||||
|
});
|
||||||
});
|
});
|
||||||
if (
|
if (
|
||||||
requests.length != 0 &&
|
requests.length != 0 &&
|
||||||
@ -606,91 +566,60 @@ function addMissingWarframes() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function maxRankAllWarframes() {
|
function maxRankAllEquipment(categories) {
|
||||||
const req = $.get("/api/inventory.php?" + window.authz + "&xpBasedLevelCapDisabled=1");
|
const req = $.get("/api/inventory.php?" + window.authz + "&xpBasedLevelCapDisabled=1");
|
||||||
|
|
||||||
req.done(data => {
|
req.done(data => {
|
||||||
window.itemListPromise.then(itemMap => {
|
window.itemListPromise.then(itemMap => {
|
||||||
const batchData = { Suits: [], SpecialItems: [] };
|
const batchData = {};
|
||||||
|
|
||||||
data.Suits.forEach(item => {
|
categories.forEach(category => {
|
||||||
if (item.XP < 1_600_000) {
|
data[category].forEach(item => {
|
||||||
batchData.Suits.push({
|
const maxXP =
|
||||||
ItemId: { $oid: item.ItemId.$oid },
|
category === "Suits" ||
|
||||||
XP: 1_600_000 - item.XP
|
category === "SpaceSuits" ||
|
||||||
});
|
category === "Sentinels" ||
|
||||||
}
|
category === "Hoverboards"
|
||||||
|
? 1_600_000
|
||||||
|
: 800_000;
|
||||||
|
|
||||||
if ("exalted" in itemMap[item.ItemType]) {
|
if (item.XP < maxXP) {
|
||||||
for (const exaltedType of itemMap[item.ItemType].exalted) {
|
if (!batchData[category]) {
|
||||||
const exaltedItem = data.SpecialItems.find(x => x.ItemType == exaltedType);
|
batchData[category] = [];
|
||||||
if (exaltedItem) {
|
}
|
||||||
const exaltedCap = itemMap[exaltedType]?.type == "weapons" ? 800_000 : 1_600_000;
|
batchData[category].push({
|
||||||
if (exaltedItem.XP < exaltedCap) {
|
ItemId: { $oid: item.ItemId.$oid },
|
||||||
batchData.SpecialItems.push({
|
XP: maxXP
|
||||||
ItemId: { $oid: exaltedItem.ItemId.$oid },
|
});
|
||||||
XP: exaltedCap
|
}
|
||||||
});
|
if (category === "Suits") {
|
||||||
|
if ("exalted" in itemMap[item.ItemType]) {
|
||||||
|
for (const exaltedType of itemMap[item.ItemType].exalted) {
|
||||||
|
const exaltedItem = data["SpecialItems"].find(x => x.ItemType == exaltedType);
|
||||||
|
if (exaltedItem) {
|
||||||
|
const exaltedCap = itemMap[exaltedType]?.type == "weapons" ? 800_000 : 1_600_000;
|
||||||
|
if (exaltedItem.XP < exaltedCap) {
|
||||||
|
batchData["SpecialItems"].push({
|
||||||
|
ItemId: { $oid: exaltedItem.ItemId.$oid },
|
||||||
|
XP: exaltedCap
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
if (batchData.Suits.length > 0 || batchData.SpecialItems.length > 0) {
|
if (Object.keys(batchData).length > 0) {
|
||||||
return sendBatchGearExp(batchData);
|
return sendBatchGearExp(batchData);
|
||||||
}
|
}
|
||||||
|
|
||||||
alert("No Warframes to rank up.");
|
alert("No equipment to rank up.");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function addMissingWeapons() {
|
|
||||||
const requests = [];
|
|
||||||
document
|
|
||||||
.querySelectorAll("#datalist-LongGuns option, #datalist-Pistols option, #datalist-Melee option")
|
|
||||||
.forEach(elm => {
|
|
||||||
if (!document.querySelector("#weapon-list [data-item-type='" + elm.getAttribute("data-key") + "']")) {
|
|
||||||
requests.push({ type: "Weapon", internalName: elm.getAttribute("data-key") });
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (
|
|
||||||
requests.length != 0 &&
|
|
||||||
window.confirm("Are you sure you want to add " + requests.length + " items to your account?")
|
|
||||||
) {
|
|
||||||
dispatchAddItemsRequestsBatch(requests);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function maxRankAllWeapons() {
|
|
||||||
const req = $.get("/api/inventory.php?" + window.authz + "&xpBasedLevelCapDisabled=1");
|
|
||||||
|
|
||||||
req.done(data => {
|
|
||||||
const batchData = {};
|
|
||||||
|
|
||||||
["LongGuns", "Pistols", "Melee"].forEach(category => {
|
|
||||||
data[category].forEach(item => {
|
|
||||||
if (item.XP < 800_000) {
|
|
||||||
if (!batchData[category]) {
|
|
||||||
batchData[category] = [];
|
|
||||||
}
|
|
||||||
batchData[category].push({
|
|
||||||
ItemId: { $oid: item.ItemId.$oid },
|
|
||||||
XP: 800_000 - item.XP
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
if (Object.keys(batchData).length > 0) {
|
|
||||||
return sendBatchGearExp(batchData);
|
|
||||||
}
|
|
||||||
|
|
||||||
alert("No weapons to rank up.");
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function addGearExp(category, oid, xp) {
|
function addGearExp(category, oid, xp) {
|
||||||
const data = {};
|
const data = {};
|
||||||
data[category] = [
|
data[category] = [
|
||||||
|
Loading…
x
Reference in New Issue
Block a user