forked from OpenWF/SpaceNinjaServer
use inventory in unlockShipFeature
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a974bcb9fa
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@ -1,11 +1,20 @@
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import type { RequestHandler } from "express";
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import { updateShipFeature } from "../../services/personalRoomsService.ts";
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import type { IUnlockShipFeatureRequest } from "../../types/requestTypes.ts";
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import { parseString } from "../../helpers/general.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
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import { unlockShipFeature } from "../../services/personalRoomsService.ts";
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export const unlockShipFeatureController: RequestHandler = async (req, res) => {
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const accountId = parseString(req.query.accountId);
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const shipFeatureRequest = JSON.parse((req.body as string).toString()) as IUnlockShipFeatureRequest;
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await updateShipFeature(accountId, shipFeatureRequest.Feature);
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId, "MiscItems accountOwnerId");
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const request = getJSONfromString<IUnlockShipFeatureRequest>(String(req.body));
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await unlockShipFeature(inventory, request.Feature);
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await inventory.save();
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res.send([]);
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};
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interface IUnlockShipFeatureRequest {
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Feature: string;
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KeyChain: string;
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ChainStage: number;
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}
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@ -1,7 +1,9 @@
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import { PersonalRooms } from "../models/personalRoomsModel.ts";
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import { addItem, getInventory } from "./inventoryService.ts";
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import { addItem } from "./inventoryService.ts";
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import type { IGardeningDatabase, TPersonalRoomsDatabaseDocument } from "../types/personalRoomsTypes.ts";
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import { getRandomElement } from "./rngService.ts";
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import type { TInventoryDatabaseDocument } from "../models/inventoryModels/inventoryModel.ts";
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import { logger } from "../utils/logger.ts";
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export const getPersonalRooms = async (
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accountId: string,
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@ -15,19 +17,18 @@ export const getPersonalRooms = async (
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return personalRooms;
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};
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export const updateShipFeature = async (accountId: string, shipFeature: string): Promise<void> => {
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const personalRooms = await getPersonalRooms(accountId);
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export const unlockShipFeature = async (inventory: TInventoryDatabaseDocument, shipFeature: string): Promise<void> => {
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const personalRooms = await getPersonalRooms(inventory.accountOwnerId.toString());
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if (personalRooms.Ship.Features.includes(shipFeature)) {
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throw new Error(`ship feature ${shipFeature} already unlocked`);
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logger.warn(`ship feature ${shipFeature} already unlocked`);
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} else {
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personalRooms.Ship.Features.push(shipFeature);
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await personalRooms.save();
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const miscItem = inventory.MiscItems.find(x => x.ItemType === shipFeature);
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if (miscItem && miscItem.ItemCount > 0) await addItem(inventory, shipFeature, -1);
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}
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personalRooms.Ship.Features.push(shipFeature);
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await personalRooms.save();
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const inventory = await getInventory(accountId);
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await addItem(inventory, shipFeature, -1);
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await inventory.save();
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};
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export const createGarden = (): IGardeningDatabase => {
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@ -11,7 +11,7 @@ import { addFixedLevelRewards } from "./missionInventoryUpdateService.ts";
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import type { IInventoryChanges } from "../types/purchaseTypes.ts";
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import questCompletionItems from "../../static/fixed_responses/questCompletionRewards.json" with { type: "json" };
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import type { ITypeCount } from "../types/commonTypes.ts";
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import { updateShipFeature } from "./personalRoomsService.ts";
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import { unlockShipFeature } from "./personalRoomsService.ts";
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export interface IUpdateQuestRequest {
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QuestKeys: IQuestKeyClient[];
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@ -298,10 +298,7 @@ const handleQuestCompletion = async (
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// Unfaitful fix for "Examine the Reliquary on the Railjack"
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if (questKey == "/Lotus/Types/Keys/RailJackBuildQuest/RailjackBuildQuestKeyChain") {
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await updateShipFeature(
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inventory.accountOwnerId.toString(),
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"/Lotus/Types/Items/ShipFeatureItems/RailjackKeyShipFeatureItem"
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); // only works with relog
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await unlockShipFeature(inventory, "/Lotus/Types/Items/ShipFeatureItems/RailjackKeyShipFeatureItem"); // only works with relog
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await addItems(inventory, ["/Lotus/Types/Items/ShipFeatureItems/RailjackKeyShipFeatureItem"], inventoryChanges); // required item to trigger cutscene
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}
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@ -234,11 +234,6 @@ export interface IUpgradeOperation {
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PolarizeValue: ArtifactPolarity;
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PolarityRemap: IPolarity[];
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}
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export interface IUnlockShipFeatureRequest {
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Feature: string;
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KeyChain: string;
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ChainStage: number;
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}
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export interface IVoidTearParticipantInfo {
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AccountId: string;
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