forked from OpenWF/SpaceNinjaServer
		
	chore: move baro cheats to worldstate section (#2695)
Reviewed-on: OpenWF/SpaceNinjaServer#2695 Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com> Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
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				@ -19,8 +19,6 @@
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  "unlockAllSkins": false,
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  "unlockAllCapturaScenes": false,
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  "fullyStockedVendors": false,
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  "baroAlwaysAvailable": false,
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  "baroFullyStocked": false,
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  "unlockAllProfitTakerStages": false,
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  "skipClanKeyCrafting": false,
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  "noDojoRoomBuildStage": false,
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@ -45,6 +43,10 @@
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    "affinityBoost": false,
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    "resourceBoost": false,
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    "tennoLiveRelay": false,
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    "baroTennoConRelay": false,
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    "baroAlwaysAvailable": false,
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    "baroFullyStocked": false,
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    "varziaFullyStocked": false,
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    "wolfHunt": false,
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    "orphixVenom": false,
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    "longShadow": false,
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@ -71,10 +73,9 @@
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    "duviriOverride": "",
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    "nightwaveOverride": "",
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    "allTheFissures": "",
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    "circuitGameModes": null,
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    "darvoStockMultiplier": 1,
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    "varziaOverride": "",
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    "varziaFullyStocked": false
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    "circuitGameModes": null,
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    "darvoStockMultiplier": 1
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  },
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  "dev": {
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    "keepVendorsExpired": false
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@ -27,8 +27,6 @@ export interface IConfig extends IConfigRemovedOptions {
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    unlockAllCapturaScenes?: boolean;
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    unlockAllDecoRecipes?: boolean;
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    fullyStockedVendors?: boolean;
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    baroAlwaysAvailable?: boolean;
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    baroFullyStocked?: boolean;
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    unlockAllProfitTakerStages?: boolean;
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    skipClanKeyCrafting?: boolean;
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    noDojoRoomBuildStage?: boolean;
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@ -57,6 +55,9 @@ export interface IConfig extends IConfigRemovedOptions {
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        resourceBoost?: boolean;
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        tennoLiveRelay?: boolean;
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        baroTennoConRelay?: boolean;
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        baroAlwaysAvailable?: boolean;
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        baroFullyStocked?: boolean;
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        varziaFullyStocked?: boolean;
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        wolfHunt?: boolean;
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        orphixVenom?: boolean;
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        longShadow?: boolean;
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@ -83,10 +84,9 @@ export interface IConfig extends IConfigRemovedOptions {
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        duviriOverride?: string;
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        nightwaveOverride?: string;
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        allTheFissures?: string;
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        varziaOverride?: string;
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        circuitGameModes?: string[];
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        darvoStockMultiplier?: number;
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        varziaOverride?: string;
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        varziaFullyStocked?: boolean;
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    };
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    dev?: {
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        keepVendorsExpired?: boolean;
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@ -120,7 +120,9 @@ export const configRemovedOptionsKeys = [
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    "syndicateMissionsRepeatable",
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    "instantFinishRivenChallenge",
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    "instantResourceExtractorDrones",
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    "noResourceExtractorDronesDamage"
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    "noResourceExtractorDronesDamage",
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    "baroAlwaysAvailable",
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    "baroFullyStocked"
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] as const;
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type IConfigRemovedOptions = {
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@ -36,7 +36,7 @@ export const createNewEventMessages = async (req: Request): Promise<void> => {
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    // Baro
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    const baroIndex = Math.trunc((Date.now() - 910800000) / (unixTimesInMs.day * 14));
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    const baroStart = baroIndex * (unixTimesInMs.day * 14) + 910800000;
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    const baroActualStart = baroStart + unixTimesInMs.day * (config.baroAlwaysAvailable ? 0 : 12);
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    const baroActualStart = baroStart + unixTimesInMs.day * (config.worldState?.baroAlwaysAvailable ? 0 : 12);
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    if (Date.now() >= baroActualStart && account.LatestEventMessageDate.getTime() < baroActualStart) {
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        newEventMessages.push({
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            sndr: "/Lotus/Language/G1Quests/VoidTraderName",
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@ -2933,7 +2933,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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    {
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        const baroIndex = Math.trunc((Date.now() - 910800000) / (unixTimesInMs.day * 14));
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        const baroStart = baroIndex * (unixTimesInMs.day * 14) + 910800000;
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        const baroActualStart = baroStart + unixTimesInMs.day * (config.baroAlwaysAvailable ? 0 : 12);
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        const baroActualStart = baroStart + unixTimesInMs.day * (config.worldState?.baroAlwaysAvailable ? 0 : 12);
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        const baroEnd = baroStart + unixTimesInMs.day * 14;
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        const baroNode = ["EarthHUB", "MercuryHUB", "SaturnHUB", "PlutoHUB"][baroIndex % 4];
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        const vt: IVoidTrader = {
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@ -2946,7 +2946,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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        };
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        worldState.VoidTraders.push(vt);
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        if (isBeforeNextExpectedWorldStateRefresh(timeMs, baroActualStart)) {
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            if (config.baroFullyStocked) {
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            if (config.worldState?.baroFullyStocked) {
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                fullyStockBaro(vt);
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            } else {
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                const rng = new SRng(new SRng(baroIndex).randomInt(0, 100_000));
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@ -822,14 +822,6 @@
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                                        <input class="form-check-input" type="checkbox" id="fullyStockedVendors" />
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                                        <label class="form-check-label" for="fullyStockedVendors" data-loc="cheats_fullyStockedVendors"></label>
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                                    </div>
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                                    <div class="form-check">
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                                        <input class="form-check-input" type="checkbox" id="baroAlwaysAvailable" />
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                                        <label class="form-check-label" for="baroAlwaysAvailable" data-loc="cheats_baroAlwaysAvailable"></label>
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                                    </div>
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                                    <div class="form-check">
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                                        <input class="form-check-input" type="checkbox" id="baroFullyStocked" />
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                                        <label class="form-check-label" for="baroFullyStocked" data-loc="cheats_baroFullyStocked"></label>
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                                    </div>
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                                    <div class="form-check">
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                                        <input class="form-check-input" type="checkbox" id="unlockAllProfitTakerStages" />
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                                        <label class="form-check-label" for="unlockAllProfitTakerStages" data-loc="cheats_unlockAllProfitTakerStages"></label>
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@ -933,6 +925,14 @@
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                                    <input class="form-check-input" type="checkbox" id="worldState.baroTennoConRelay" />
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                                    <label class="form-check-label" for="worldState.baroTennoConRelay" data-loc="worldState_baroTennoConRelay"></label>
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                                </div>
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                                <div class="form-check">
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                                    <input class="form-check-input" type="checkbox" id="worldState.baroAlwaysAvailable" />
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                                    <label class="form-check-label" for="worldState.baroAlwaysAvailable" data-loc="cheats_baroAlwaysAvailable"></label>
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                                </div>
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                                <div class="form-check">
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                                    <input class="form-check-input" type="checkbox" id="worldState.baroFullyStocked" />
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                                    <label class="form-check-label" for="worldState.baroFullyStocked" data-loc="cheats_baroFullyStocked"></label>
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                                </div>
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                                <div class="form-check">
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                                    <input class="form-check-input" type="checkbox" id="worldState.varziaFullyStocked" />
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                                    <label class="form-check-label" for="worldState.varziaFullyStocked" data-loc="worldState_varziaFullyStocked"></label>
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