SpaceNinjaServer/src/services/questService.ts

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import { IKeyChainRequest } from "@/src/controllers/api/giveKeyChainTriggeredItemsController";
import { isEmptyObject } from "@/src/helpers/general";
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import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { createMessage } from "@/src/services/inboxService";
import { addItem, addItems, addKeyChainItems, setupKahlSyndicate } from "@/src/services/inventoryService";
import {
fromStoreItem,
getKeyChainMessage,
getLevelKeyRewards,
getQuestCompletionItems
} from "@/src/services/itemDataService";
import {
IInventoryDatabase,
IQuestKeyClient,
IQuestKeyDatabase,
IQuestStage
} from "@/src/types/inventoryTypes/inventoryTypes";
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import { logger } from "@/src/utils/logger";
import { HydratedDocument } from "mongoose";
import { ExportKeys } from "warframe-public-export-plus";
import { addFixedLevelRewards } from "./missionInventoryUpdateService";
import { IInventoryChanges } from "../types/purchaseTypes";
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export interface IUpdateQuestRequest {
QuestKeys: Omit<IQuestKeyDatabase, "CompletionDate">[];
PS: string;
questCompletion: boolean;
PlayerShipEvents: unknown[];
crossPlaySetting: string;
DoQuestReward: boolean;
}
export const updateQuestKey = async (
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inventory: HydratedDocument<IInventoryDatabase>,
questKeyUpdate: IUpdateQuestRequest["QuestKeys"]
): Promise<IInventoryChanges> => {
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if (questKeyUpdate.length > 1) {
logger.error(`more than 1 quest key not supported`);
throw new Error("more than 1 quest key not supported");
}
const questKeyIndex = inventory.QuestKeys.findIndex(questKey => questKey.ItemType === questKeyUpdate[0].ItemType);
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if (questKeyIndex === -1) {
throw new Error(`quest key ${questKeyUpdate[0].ItemType} not found`);
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}
inventory.QuestKeys[questKeyIndex] = questKeyUpdate[0];
let inventoryChanges: IInventoryChanges = {};
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if (questKeyUpdate[0].Completed) {
inventory.QuestKeys[questKeyIndex].CompletionDate = new Date();
logger.debug(`completed quest ${questKeyUpdate[0].ItemType} `);
const questKeyName = questKeyUpdate[0].ItemType;
const questCompletionItems = getQuestCompletionItems(questKeyName);
logger.debug(`quest completion items`, questCompletionItems);
if (questCompletionItems) {
inventoryChanges = await addItems(inventory as TInventoryDatabaseDocument, questCompletionItems);
}
inventory.ActiveQuest = "";
if (questKeyUpdate[0].ItemType == "/Lotus/Types/Keys/NewWarQuest/NewWarQuestKeyChain") {
setupKahlSyndicate(inventory as TInventoryDatabaseDocument);
}
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}
return inventoryChanges;
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};
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export const updateQuestStage = (
inventory: TInventoryDatabaseDocument,
{ KeyChain, ChainStage }: IKeyChainRequest,
questStageUpdate: IQuestStage
): void => {
const quest = inventory.QuestKeys.find(quest => quest.ItemType === KeyChain);
if (!quest) {
throw new Error(`Quest ${KeyChain} not found in QuestKeys`);
}
if (!quest.Progress) {
throw new Error(`Progress should always exist when giving keychain triggered items or messages`);
}
const questStage = quest.Progress[ChainStage];
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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if (!questStage) {
const questStageIndex = quest.Progress.push(questStageUpdate) - 1;
if (questStageIndex !== ChainStage) {
throw new Error(`Quest stage index mismatch: ${questStageIndex} !== ${ChainStage}`);
}
return;
}
Object.assign(questStage, questStageUpdate);
};
export const addQuestKey = (
inventory: TInventoryDatabaseDocument,
questKey: IQuestKeyDatabase
): IQuestKeyClient | undefined => {
if (inventory.QuestKeys.some(q => q.ItemType === questKey.ItemType)) {
logger.warn(`Quest key ${questKey.ItemType} already exists. It will not be added`);
return;
}
if (questKey.ItemType == "/Lotus/Types/Keys/InfestedMicroplanetQuest/InfestedMicroplanetQuestKeyChain") {
void createMessage(inventory.accountOwnerId.toString(), [
{
sndr: "/Lotus/Language/Bosses/Loid",
icon: "/Lotus/Interface/Icons/Npcs/Entrati/Loid.png",
sub: "/Lotus/Language/InfestedMicroplanet/DeimosIntroQuestInboxTitle",
msg: "/Lotus/Language/InfestedMicroplanet/DeimosIntroQuestInboxMessage"
}
]);
}
const index = inventory.QuestKeys.push(questKey);
return inventory.QuestKeys[index - 1].toJSON<IQuestKeyClient>();
};
export const completeQuest = async (inventory: TInventoryDatabaseDocument, questKey: string): Promise<void> => {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const chainStages = ExportKeys[questKey]?.chainStages;
if (!chainStages) {
throw new Error(`Quest ${questKey} does not contain chain stages`);
}
const chainStageTotal = ExportKeys[questKey].chainStages?.length ?? 0;
const existingQuestKey = inventory.QuestKeys.find(qk => qk.ItemType === questKey);
if (existingQuestKey?.Completed) {
return;
}
const Progress = Array(chainStageTotal).fill({
c: 0,
i: false,
m: false,
b: []
} satisfies IQuestStage);
const completedQuestKey: IQuestKeyDatabase = {
ItemType: questKey,
Completed: true,
unlock: true,
Progress: Progress,
CompletionDate: new Date()
};
//overwrite current quest progress, might lead to multiple quest item rewards
if (existingQuestKey) {
existingQuestKey.overwrite(completedQuestKey);
//Object.assign(existingQuestKey, completedQuestKey);
} else {
addQuestKey(inventory, completedQuestKey);
}
for (let i = 0; i < chainStageTotal; i++) {
if (chainStages[i].itemsToGiveWhenTriggered.length > 0) {
await giveKeyChainItem(inventory, { KeyChain: questKey, ChainStage: i });
}
if (chainStages[i].messageToSendWhenTriggered) {
await giveKeyChainMessage(inventory, inventory.accountOwnerId.toString(), {
KeyChain: questKey,
ChainStage: i
});
}
const missionName = chainStages[i].key;
if (missionName) {
const fixedLevelRewards = getLevelKeyRewards(missionName);
//logger.debug(`fixedLevelRewards`, fixedLevelRewards);
if (fixedLevelRewards.levelKeyRewards) {
const missionRewards: { StoreItem: string; ItemCount: number }[] = [];
addFixedLevelRewards(fixedLevelRewards.levelKeyRewards, inventory, missionRewards);
for (const reward of missionRewards) {
await addItem(inventory, fromStoreItem(reward.StoreItem), reward.ItemCount);
}
} else if (fixedLevelRewards.levelKeyRewards2) {
for (const reward of fixedLevelRewards.levelKeyRewards2) {
if (reward.rewardType == "RT_CREDITS") {
inventory.RegularCredits += reward.amount;
continue;
}
if (reward.rewardType == "RT_RESOURCE") {
await addItem(inventory, fromStoreItem(reward.itemType), reward.amount);
} else {
await addItem(inventory, fromStoreItem(reward.itemType));
}
}
}
}
}
const questCompletionItems = getQuestCompletionItems(questKey);
logger.debug(`quest completion items`, questCompletionItems);
if (questCompletionItems) {
await addItems(inventory, questCompletionItems);
}
inventory.ActiveQuest = "";
if (questKey == "/Lotus/Types/Keys/NewWarQuest/NewWarQuestKeyChain") {
setupKahlSyndicate(inventory);
}
};
export const giveKeyChainItem = async (
inventory: TInventoryDatabaseDocument,
keyChainInfo: IKeyChainRequest
): Promise<IInventoryChanges> => {
const inventoryChanges = await addKeyChainItems(inventory, keyChainInfo);
if (isEmptyObject(inventoryChanges)) {
throw new Error("inventory changes was empty after getting keychain items: should not happen");
}
// items were added: update quest stage's i (item was given)
updateQuestStage(inventory, keyChainInfo, { i: true });
return inventoryChanges;
//TODO: Check whether Wishlist is used to track items which should exist uniquely in the inventory
/*
some items are added or removed (not sure) to the wishlist, in that case a
WishlistChanges: ["/Lotus/Types/Items/ShipFeatureItems/ArsenalFeatureItem"],
is added to the response, need to determine for which items this is the case and what purpose this has.
*/
//{"KeyChain":"/Lotus/Types/Keys/VorsPrize/VorsPrizeQuestKeyChain","ChainStage":0}
//{"WishlistChanges":["/Lotus/Types/Items/ShipFeatureItems/ArsenalFeatureItem"],"MiscItems":[{"ItemType":"/Lotus/Types/Items/ShipFeatureItems/ArsenalFeatureItem","ItemCount":1}]}
};
export const giveKeyChainMessage = async (
inventory: TInventoryDatabaseDocument,
accountId: string,
keyChainInfo: IKeyChainRequest
): Promise<void> => {
const keyChainMessage = getKeyChainMessage(keyChainInfo);
await createMessage(accountId, [keyChainMessage]);
updateQuestStage(inventory, keyChainInfo, { m: true });
};