SpaceNinjaServer/src/controllers/api/sellController.ts

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import { RequestHandler } from "express";
import { ISellRequest } from "@/src/types/sellTypes";
import { getInventory } from "@/src/services/inventoryService";
export const sellController: RequestHandler = async (req, res) => {
const payload: ISellRequest = JSON.parse(req.body.toString());
const inventory = await getInventory(req.query.accountId as string);
// Give currency
if (payload.SellCurrency == "SC_RegularCredits") {
inventory.RegularCredits += payload.SellPrice;
} else if (payload.SellCurrency == "SC_FusionPoints") {
inventory.FusionPoints += payload.SellPrice;
} else {
throw new Error("Unknown SellCurrency: " + payload.SellCurrency);
}
// Remove item(s)
if (payload.Items.Suits) {
payload.Items.Suits.forEach(sellItem => {
inventory.Suits.pull({ _id: sellItem.String });
});
}
if (payload.Items.LongGuns) {
payload.Items.LongGuns.forEach(sellItem => {
inventory.LongGuns.pull({ _id: sellItem.String });
});
}
if (payload.Items.Pistols) {
payload.Items.Pistols.forEach(sellItem => {
inventory.Pistols.pull({ _id: sellItem.String });
});
}
if (payload.Items.Melee) {
payload.Items.Melee.forEach(sellItem => {
inventory.Melee.pull({ _id: sellItem.String });
});
}
if (payload.Items.Recipes) {
// TODO
// Note: sellItem.String is a uniqueName in this case
}
if (payload.Items.Upgrades) {
// TODO
}
await inventory.save();
res.json({});
};