2025-04-10 12:54:48 -07:00
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import staticWorldState from "@/static/fixed_responses/worldState/worldState.json";
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import static1999FallDays from "@/static/fixed_responses/worldState/1999_fall_days.json";
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import static1999SpringDays from "@/static/fixed_responses/worldState/1999_spring_days.json";
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import static1999SummerDays from "@/static/fixed_responses/worldState/1999_summer_days.json";
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import static1999WinterDays from "@/static/fixed_responses/worldState/1999_winter_days.json";
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import { buildConfig } from "@/src/services/buildConfigService";
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import { unixTimesInMs } from "@/src/constants/timeConstants";
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import { config } from "@/src/services/configService";
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import { CRng } from "@/src/services/rngService";
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import { eMissionType, ExportNightwave, ExportRegions } from "warframe-public-export-plus";
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2025-04-15 20:53:27 -07:00
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import { ISeasonChallenge, ISortie, IWorldState } from "../types/worldStateTypes";
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2025-04-10 12:54:48 -07:00
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const sortieBosses = [
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"SORTIE_BOSS_HYENA",
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"SORTIE_BOSS_KELA",
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"SORTIE_BOSS_VOR",
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"SORTIE_BOSS_RUK",
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"SORTIE_BOSS_HEK",
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"SORTIE_BOSS_KRIL",
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"SORTIE_BOSS_TYL",
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"SORTIE_BOSS_JACKAL",
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"SORTIE_BOSS_ALAD",
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"SORTIE_BOSS_AMBULAS",
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"SORTIE_BOSS_NEF",
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"SORTIE_BOSS_RAPTOR",
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"SORTIE_BOSS_PHORID",
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"SORTIE_BOSS_LEPHANTIS",
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"SORTIE_BOSS_INFALAD",
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"SORTIE_BOSS_CORRUPTED_VOR"
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];
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const sortieBossToFaction: Record<string, string> = {
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SORTIE_BOSS_HYENA: "FC_CORPUS",
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SORTIE_BOSS_KELA: "FC_GRINEER",
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SORTIE_BOSS_VOR: "FC_GRINEER",
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SORTIE_BOSS_RUK: "FC_GRINEER",
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SORTIE_BOSS_HEK: "FC_GRINEER",
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SORTIE_BOSS_KRIL: "FC_GRINEER",
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SORTIE_BOSS_TYL: "FC_GRINEER",
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SORTIE_BOSS_JACKAL: "FC_CORPUS",
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SORTIE_BOSS_ALAD: "FC_CORPUS",
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SORTIE_BOSS_AMBULAS: "FC_CORPUS",
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SORTIE_BOSS_NEF: "FC_CORPUS",
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SORTIE_BOSS_RAPTOR: "FC_CORPUS",
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SORTIE_BOSS_PHORID: "FC_INFESTATION",
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SORTIE_BOSS_LEPHANTIS: "FC_INFESTATION",
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SORTIE_BOSS_INFALAD: "FC_INFESTATION",
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SORTIE_BOSS_CORRUPTED_VOR: "FC_CORRUPTED"
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};
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const sortieFactionToSystemIndexes: Record<string, number[]> = {
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FC_GRINEER: [0, 2, 3, 5, 6, 9, 11, 18],
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FC_CORPUS: [1, 4, 7, 8, 12, 15],
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FC_INFESTATION: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 15],
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FC_CORRUPTED: [14]
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};
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const sortieFactionToFactionIndexes: Record<string, number[]> = {
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FC_GRINEER: [0],
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FC_CORPUS: [1],
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FC_INFESTATION: [0, 1, 2],
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FC_CORRUPTED: [3]
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};
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const sortieBossNode: Record<string, string> = {
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SORTIE_BOSS_HYENA: "SolNode127",
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SORTIE_BOSS_KELA: "SolNode193",
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SORTIE_BOSS_VOR: "SolNode108",
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SORTIE_BOSS_RUK: "SolNode32",
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SORTIE_BOSS_HEK: "SolNode24",
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SORTIE_BOSS_KRIL: "SolNode99",
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SORTIE_BOSS_TYL: "SolNode105",
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SORTIE_BOSS_JACKAL: "SolNode104",
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SORTIE_BOSS_ALAD: "SolNode53",
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SORTIE_BOSS_AMBULAS: "SolNode51",
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SORTIE_BOSS_NEF: "SettlementNode20",
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SORTIE_BOSS_RAPTOR: "SolNode210",
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SORTIE_BOSS_LEPHANTIS: "SolNode712",
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SORTIE_BOSS_INFALAD: "SolNode705"
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};
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2025-04-15 20:41:46 -07:00
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const eidolonJobs = [
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"/Lotus/Types/Gameplay/Eidolon/Jobs/AssassinateBountyAss",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/AssassinateBountyCap",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountySab",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyLib",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyCap",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyExt",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyCap",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyTheft",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyCache",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/CaptureBountyCapOne",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/CaptureBountyCapTwo",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/SabotageBountySab",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/RescueBountyResc"
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];
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const eidolonNarmerJobs = [
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AssassinateBountyAss",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AttritionBountyExt",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/ReclamationBountyTheft",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AttritionBountyLib"
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];
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const venusJobs = [
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobAmbush",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobExcavation",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobRecovery",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusChaosJobAssassinate",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusChaosJobExcavation",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobAssassinate",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobExterminate",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobResource",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobRecovery",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobResource",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobSpy",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusSpyJobSpy",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobAmbush",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobExcavation",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobResource",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobCaches",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobResource",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobSpy",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobDefense",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobRecovery",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobResource",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusWetworkJobAssassinate",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusWetworkJobSpy"
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];
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const venusNarmerJobs = [
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"/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusCullJobAssassinate",
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"/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusCullJobExterminate",
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"/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusPreservationJobDefense",
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"/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusTheftJobExcavation"
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];
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const microplanetJobs = [
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosAreaDefenseBounty",
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosAssassinateBounty",
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosCrpSurvivorBounty",
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosGrnSurvivorBounty",
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosKeyPiecesBounty",
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosExcavateBounty",
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosPurifyBounty"
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];
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const microplanetEndlessJobs = [
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessAreaDefenseBounty",
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessExcavateBounty",
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"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessPurifyBounty"
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2025-04-11 06:56:31 -07:00
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];
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2025-04-10 12:54:48 -07:00
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const EPOCH = 1734307200 * 1000; // Monday, Dec 16, 2024 @ 00:00 UTC+0; should logically be winter in 1999 iteration 0
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2025-04-15 20:53:27 -07:00
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const isBeforeNextExpectedWorldStateRefresh = (date: number): boolean => {
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return Date.now() + 300_000 > date;
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};
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2025-04-10 12:54:48 -07:00
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const getSortieTime = (day: number): number => {
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const dayStart = EPOCH + day * 86400000;
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const date = new Date(dayStart);
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date.setUTCHours(12);
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const isDst = new Intl.DateTimeFormat("en-US", {
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timeZone: "America/Toronto",
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timeZoneName: "short"
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})
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.formatToParts(date)
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.find(part => part.type === "timeZoneName")!
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.value.includes("DT");
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return dayStart + (isDst ? 16 : 17) * 3600000;
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};
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2025-04-15 20:53:27 -07:00
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const pushSortieIfRelevant = (out: ISortie[], day: number): void => {
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const dayStart = getSortieTime(day);
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if (!isBeforeNextExpectedWorldStateRefresh(dayStart)) {
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return;
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}
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const dayEnd = getSortieTime(day + 1);
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if (Date.now() >= dayEnd) {
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return;
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}
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const rng = new CRng(day);
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const boss = rng.randomElement(sortieBosses);
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const modifiers = [
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"SORTIE_MODIFIER_LOW_ENERGY",
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"SORTIE_MODIFIER_IMPACT",
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"SORTIE_MODIFIER_SLASH",
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"SORTIE_MODIFIER_PUNCTURE",
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"SORTIE_MODIFIER_EXIMUS",
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"SORTIE_MODIFIER_MAGNETIC",
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"SORTIE_MODIFIER_CORROSIVE",
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"SORTIE_MODIFIER_VIRAL",
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"SORTIE_MODIFIER_ELECTRICITY",
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"SORTIE_MODIFIER_RADIATION",
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"SORTIE_MODIFIER_GAS",
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"SORTIE_MODIFIER_FIRE",
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"SORTIE_MODIFIER_EXPLOSION",
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"SORTIE_MODIFIER_FREEZE",
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"SORTIE_MODIFIER_TOXIN",
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"SORTIE_MODIFIER_POISON",
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"SORTIE_MODIFIER_HAZARD_RADIATION",
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"SORTIE_MODIFIER_HAZARD_MAGNETIC",
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"SORTIE_MODIFIER_HAZARD_FOG", // TODO: push this if the mission tileset is Grineer Forest
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"SORTIE_MODIFIER_HAZARD_FIRE", // TODO: push this if the mission tileset is Corpus Ship or Grineer Galleon
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"SORTIE_MODIFIER_HAZARD_ICE",
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"SORTIE_MODIFIER_HAZARD_COLD",
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"SORTIE_MODIFIER_SECONDARY_ONLY",
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"SORTIE_MODIFIER_SHOTGUN_ONLY",
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"SORTIE_MODIFIER_SNIPER_ONLY",
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"SORTIE_MODIFIER_RIFLE_ONLY",
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"SORTIE_MODIFIER_MELEE_ONLY",
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"SORTIE_MODIFIER_BOW_ONLY"
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];
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if (sortieBossToFaction[boss] == "FC_CORPUS") modifiers.push("SORTIE_MODIFIER_SHIELDS");
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if (sortieBossToFaction[boss] != "FC_CORPUS") modifiers.push("SORTIE_MODIFIER_ARMOR");
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const nodes: string[] = [];
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const availableMissionIndexes: number[] = [];
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for (const [key, value] of Object.entries(ExportRegions)) {
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if (
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sortieFactionToSystemIndexes[sortieBossToFaction[boss]].includes(value.systemIndex) &&
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sortieFactionToFactionIndexes[sortieBossToFaction[boss]].includes(value.factionIndex!) &&
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value.name.indexOf("Archwing") == -1 &&
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value.missionIndex != 0 && // Exclude MT_ASSASSINATION
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value.missionIndex != 5 && // Exclude MT_CAPTURE
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value.missionIndex != 21 && // Exclude MT_PURIFY
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value.missionIndex != 23 && // Exclude MT_JUNCTION
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value.missionIndex <= 28
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) {
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if (!availableMissionIndexes.includes(value.missionIndex)) {
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availableMissionIndexes.push(value.missionIndex);
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}
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nodes.push(key);
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}
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}
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const selectedNodes: { missionType: string; modifierType: string; node: string }[] = [];
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const missionTypes = new Set();
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for (let i = 0; i < 3; i++) {
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const randomIndex = rng.randomInt(0, nodes.length - 1);
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const node = nodes[randomIndex];
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let missionIndex = ExportRegions[node].missionIndex;
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if (
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!["SolNode404", "SolNode411"].includes(node) && // for some reason the game doesn't like missionType changes for these missions
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missionIndex != 28 &&
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rng.randomInt(0, 2) == 2
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) {
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missionIndex = rng.randomElement(availableMissionIndexes);
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}
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if (i == 2 && rng.randomInt(0, 2) == 2) {
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const filteredModifiers = modifiers.filter(mod => mod !== "SORTIE_MODIFIER_MELEE_ONLY");
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const modifierType = rng.randomElement(filteredModifiers);
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if (boss == "SORTIE_BOSS_PHORID") {
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selectedNodes.push({ missionType: "MT_ASSASSINATION", modifierType, node });
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nodes.splice(randomIndex, 1);
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continue;
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} else if (sortieBossNode[boss]) {
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selectedNodes.push({ missionType: "MT_ASSASSINATION", modifierType, node: sortieBossNode[boss] });
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continue;
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}
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}
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const missionType = eMissionType[missionIndex].tag;
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if (missionTypes.has(missionType)) {
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i--;
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continue;
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}
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const filteredModifiers =
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missionType === "MT_TERRITORY"
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? modifiers.filter(mod => mod != "SORTIE_MODIFIER_HAZARD_RADIATION")
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: modifiers;
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const modifierType = rng.randomElement(filteredModifiers);
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selectedNodes.push({ missionType, modifierType, node });
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nodes.splice(randomIndex, 1);
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missionTypes.add(missionType);
|
|
|
|
}
|
|
|
|
|
|
|
|
out.push({
|
|
|
|
_id: { $oid: Math.trunc(dayStart / 1000).toString(16) + "d4d932c97c0a3acd" },
|
|
|
|
Activation: { $date: { $numberLong: dayStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: dayEnd.toString() } },
|
|
|
|
Reward: "/Lotus/Types/Game/MissionDecks/SortieRewards",
|
|
|
|
Seed: day,
|
|
|
|
Boss: boss,
|
|
|
|
Variants: selectedNodes
|
|
|
|
});
|
|
|
|
};
|
|
|
|
|
2025-04-10 12:54:48 -07:00
|
|
|
const dailyChallenges = Object.keys(ExportNightwave.challenges).filter(x =>
|
|
|
|
x.startsWith("/Lotus/Types/Challenges/Seasons/Daily/")
|
|
|
|
);
|
|
|
|
|
|
|
|
const getSeasonDailyChallenge = (day: number): ISeasonChallenge => {
|
|
|
|
const dayStart = EPOCH + day * 86400000;
|
|
|
|
const dayEnd = EPOCH + (day + 3) * 86400000;
|
|
|
|
const rng = new CRng(day);
|
|
|
|
return {
|
|
|
|
_id: { $oid: "67e1b5ca9d00cb47" + day.toString().padStart(8, "0") },
|
|
|
|
Daily: true,
|
|
|
|
Activation: { $date: { $numberLong: dayStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: dayEnd.toString() } },
|
|
|
|
Challenge: rng.randomElement(dailyChallenges)
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
const weeklyChallenges = Object.keys(ExportNightwave.challenges).filter(
|
|
|
|
x =>
|
|
|
|
x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/") &&
|
|
|
|
!x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")
|
|
|
|
);
|
|
|
|
|
|
|
|
const getSeasonWeeklyChallenge = (week: number, id: number): ISeasonChallenge => {
|
|
|
|
const weekStart = EPOCH + week * 604800000;
|
|
|
|
const weekEnd = weekStart + 604800000;
|
|
|
|
const challengeId = week * 7 + id;
|
|
|
|
const rng = new CRng(challengeId);
|
|
|
|
return {
|
|
|
|
_id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
|
|
|
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
|
|
|
Challenge: rng.randomElement(weeklyChallenges)
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
const weeklyHardChallenges = Object.keys(ExportNightwave.challenges).filter(x =>
|
|
|
|
x.startsWith("/Lotus/Types/Challenges/Seasons/WeeklyHard/")
|
|
|
|
);
|
|
|
|
|
|
|
|
const getSeasonWeeklyHardChallenge = (week: number, id: number): ISeasonChallenge => {
|
|
|
|
const weekStart = EPOCH + week * 604800000;
|
|
|
|
const weekEnd = weekStart + 604800000;
|
|
|
|
const challengeId = week * 7 + id;
|
|
|
|
const rng = new CRng(challengeId);
|
|
|
|
return {
|
|
|
|
_id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
|
|
|
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
|
|
|
Challenge: rng.randomElement(weeklyHardChallenges)
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
export const getWorldState = (buildLabel?: string): IWorldState => {
|
|
|
|
const day = Math.trunc((Date.now() - EPOCH) / 86400000);
|
|
|
|
const week = Math.trunc(day / 7);
|
|
|
|
const weekStart = EPOCH + week * 604800000;
|
|
|
|
const weekEnd = weekStart + 604800000;
|
|
|
|
|
|
|
|
const worldState: IWorldState = {
|
|
|
|
BuildLabel: typeof buildLabel == "string" ? buildLabel.split(" ").join("+") : buildConfig.buildLabel,
|
|
|
|
Time: config.worldState?.lockTime || Math.round(Date.now() / 1000),
|
|
|
|
Goals: [],
|
2025-04-15 20:41:46 -07:00
|
|
|
Alerts: [],
|
2025-04-10 12:54:48 -07:00
|
|
|
Sorties: [],
|
|
|
|
LiteSorties: [],
|
2025-04-15 20:41:46 -07:00
|
|
|
GlobalUpgrades: [],
|
2025-04-10 12:54:48 -07:00
|
|
|
EndlessXpChoices: [],
|
|
|
|
SeasonInfo: {
|
|
|
|
Activation: { $date: { $numberLong: "1715796000000" } },
|
|
|
|
Expiry: { $date: { $numberLong: "2000000000000" } },
|
|
|
|
AffiliationTag: "RadioLegionIntermission12Syndicate",
|
|
|
|
Season: 14,
|
|
|
|
Phase: 0,
|
|
|
|
Params: "",
|
|
|
|
ActiveChallenges: [
|
|
|
|
getSeasonDailyChallenge(day - 2),
|
|
|
|
getSeasonDailyChallenge(day - 1),
|
|
|
|
getSeasonDailyChallenge(day - 0),
|
|
|
|
getSeasonWeeklyChallenge(week, 0),
|
|
|
|
getSeasonWeeklyChallenge(week, 1),
|
|
|
|
getSeasonWeeklyHardChallenge(week, 2),
|
|
|
|
getSeasonWeeklyHardChallenge(week, 3),
|
|
|
|
{
|
|
|
|
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
|
|
|
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
|
|
|
Challenge:
|
|
|
|
"/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions" + (week - 12)
|
|
|
|
},
|
|
|
|
{
|
|
|
|
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
|
|
|
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
|
|
|
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus" + (week - 12)
|
|
|
|
},
|
|
|
|
{
|
|
|
|
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
|
|
|
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
|
|
|
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies" + (week - 12)
|
|
|
|
}
|
|
|
|
]
|
|
|
|
},
|
2025-04-15 20:41:46 -07:00
|
|
|
...staticWorldState,
|
|
|
|
SyndicateMissions: [...staticWorldState.SyndicateMissions]
|
2025-04-10 12:54:48 -07:00
|
|
|
};
|
|
|
|
|
|
|
|
if (config.worldState?.starDays) {
|
|
|
|
worldState.Goals.push({
|
|
|
|
_id: { $oid: "67a4dcce2a198564d62e1647" },
|
|
|
|
Activation: { $date: { $numberLong: "1738868400000" } },
|
|
|
|
Expiry: { $date: { $numberLong: "2000000000000" } },
|
|
|
|
Count: 0,
|
|
|
|
Goal: 0,
|
|
|
|
Success: 0,
|
|
|
|
Personal: true,
|
|
|
|
Desc: "/Lotus/Language/Events/ValentinesFortunaName",
|
|
|
|
ToolTip: "/Lotus/Language/Events/ValentinesFortunaName",
|
|
|
|
Icon: "/Lotus/Interface/Icons/WorldStatePanel/ValentinesEventIcon.png",
|
|
|
|
Tag: "FortunaValentines",
|
|
|
|
Node: "SolarisUnitedHub1"
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
// Elite Sanctuary Onslaught cycling every week
|
|
|
|
worldState.NodeOverrides.find(x => x.Node == "SolNode802")!.Seed = week; // unfaithful
|
|
|
|
|
|
|
|
// Holdfast, Cavia, & Hex bounties cycling every 2.5 hours; unfaithful implementation
|
2025-04-15 20:41:46 -07:00
|
|
|
let bountyCycle = Math.trunc(Date.now() / 9000000);
|
|
|
|
let bountyCycleEnd: number | undefined;
|
|
|
|
do {
|
|
|
|
const bountyCycleStart = bountyCycle * 9000000;
|
|
|
|
bountyCycleEnd = bountyCycleStart + 9000000;
|
|
|
|
worldState.SyndicateMissions.push({
|
|
|
|
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000029" },
|
|
|
|
Activation: { $date: { $numberLong: bountyCycleStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: bountyCycleEnd.toString() } },
|
|
|
|
Tag: "ZarimanSyndicate",
|
|
|
|
Seed: bountyCycle,
|
|
|
|
Nodes: []
|
|
|
|
});
|
|
|
|
worldState.SyndicateMissions.push({
|
|
|
|
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000004" },
|
|
|
|
Activation: { $date: { $numberLong: bountyCycleStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: bountyCycleEnd.toString() } },
|
|
|
|
Tag: "EntratiLabSyndicate",
|
|
|
|
Seed: bountyCycle,
|
|
|
|
Nodes: []
|
|
|
|
});
|
|
|
|
worldState.SyndicateMissions.push({
|
|
|
|
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000006" },
|
|
|
|
Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
|
|
|
|
Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
|
|
|
|
Tag: "HexSyndicate",
|
|
|
|
Seed: bountyCycle,
|
|
|
|
Nodes: []
|
|
|
|
});
|
|
|
|
|
|
|
|
const table = String.fromCharCode(65 + (bountyCycle % 3));
|
|
|
|
const vaultTable = String.fromCharCode(65 + ((bountyCycle + 1) % 3));
|
|
|
|
const deimosDTable = String.fromCharCode(65 + (bountyCycle % 2));
|
|
|
|
|
|
|
|
// TODO: xpAmounts need to be calculated based on the jobType somehow?
|
|
|
|
|
|
|
|
{
|
|
|
|
const rng = new CRng(bountyCycle);
|
|
|
|
worldState.SyndicateMissions.push({
|
|
|
|
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000008" },
|
|
|
|
Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
|
|
|
|
Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
|
|
|
|
Tag: "CetusSyndicate",
|
|
|
|
Seed: bountyCycle,
|
|
|
|
Nodes: [],
|
|
|
|
Jobs: [
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(eidolonJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierATable${table}Rewards`,
|
|
|
|
masteryReq: 0,
|
|
|
|
minEnemyLevel: 5,
|
|
|
|
maxEnemyLevel: 15,
|
|
|
|
xpAmounts: [430, 430, 430]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(eidolonJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierBTable${table}Rewards`,
|
|
|
|
masteryReq: 1,
|
|
|
|
minEnemyLevel: 10,
|
|
|
|
maxEnemyLevel: 30,
|
|
|
|
xpAmounts: [620, 620, 620]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(eidolonJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierCTable${table}Rewards`,
|
|
|
|
masteryReq: 2,
|
|
|
|
minEnemyLevel: 20,
|
|
|
|
maxEnemyLevel: 40,
|
|
|
|
xpAmounts: [670, 670, 670, 990]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(eidolonJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierDTable${table}Rewards`,
|
|
|
|
masteryReq: 3,
|
|
|
|
minEnemyLevel: 30,
|
|
|
|
maxEnemyLevel: 50,
|
|
|
|
xpAmounts: [570, 570, 570, 570, 1110]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(eidolonJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETable${table}Rewards`,
|
|
|
|
masteryReq: 5,
|
|
|
|
minEnemyLevel: 40,
|
|
|
|
maxEnemyLevel: 60,
|
|
|
|
xpAmounts: [740, 740, 740, 740, 1450]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(eidolonJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETable${table}Rewards`,
|
|
|
|
masteryReq: 10,
|
|
|
|
minEnemyLevel: 100,
|
|
|
|
maxEnemyLevel: 100,
|
|
|
|
xpAmounts: [840, 840, 840, 840, 1660]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(eidolonNarmerJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTable${table}Rewards`,
|
|
|
|
masteryReq: 0,
|
|
|
|
minEnemyLevel: 50,
|
|
|
|
maxEnemyLevel: 70,
|
|
|
|
xpAmounts: [840, 840, 840, 840, 1650]
|
|
|
|
}
|
|
|
|
]
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
2025-04-11 06:56:31 -07:00
|
|
|
const rng = new CRng(bountyCycle);
|
2025-04-15 20:41:46 -07:00
|
|
|
worldState.SyndicateMissions.push({
|
|
|
|
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000025" },
|
|
|
|
Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
|
|
|
|
Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
|
|
|
|
Tag: "SolarisSyndicate",
|
|
|
|
Seed: bountyCycle,
|
|
|
|
Nodes: [],
|
|
|
|
Jobs: [
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(venusJobs),
|
|
|
|
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierATable${table}Rewards`,
|
|
|
|
masteryReq: 0,
|
|
|
|
minEnemyLevel: 5,
|
|
|
|
maxEnemyLevel: 15,
|
|
|
|
xpAmounts: [340, 340, 340]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(venusJobs),
|
|
|
|
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierBTable${table}Rewards`,
|
|
|
|
masteryReq: 1,
|
|
|
|
minEnemyLevel: 10,
|
|
|
|
maxEnemyLevel: 30,
|
|
|
|
xpAmounts: [660, 660, 660]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(venusJobs),
|
|
|
|
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierCTable${table}Rewards`,
|
|
|
|
masteryReq: 2,
|
|
|
|
minEnemyLevel: 20,
|
|
|
|
maxEnemyLevel: 40,
|
|
|
|
xpAmounts: [610, 610, 610, 900]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(venusJobs),
|
|
|
|
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierDTable${table}Rewards`,
|
|
|
|
masteryReq: 3,
|
|
|
|
minEnemyLevel: 30,
|
|
|
|
maxEnemyLevel: 50,
|
|
|
|
xpAmounts: [600, 600, 600, 600, 1170]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(venusJobs),
|
|
|
|
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierETable${table}Rewards`,
|
|
|
|
masteryReq: 5,
|
|
|
|
minEnemyLevel: 40,
|
|
|
|
maxEnemyLevel: 60,
|
|
|
|
xpAmounts: [690, 690, 690, 690, 1350]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(venusJobs),
|
|
|
|
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierETable${table}Rewards`,
|
|
|
|
masteryReq: 10,
|
|
|
|
minEnemyLevel: 100,
|
|
|
|
maxEnemyLevel: 100,
|
|
|
|
xpAmounts: [840, 840, 840, 840, 1660]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(venusNarmerJobs),
|
|
|
|
rewards: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
|
|
|
|
masteryReq: 0,
|
|
|
|
minEnemyLevel: 50,
|
|
|
|
maxEnemyLevel: 70,
|
|
|
|
xpAmounts: [780, 780, 780, 780, 1540]
|
2025-04-11 06:56:31 -07:00
|
|
|
}
|
2025-04-15 20:41:46 -07:00
|
|
|
]
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
const rng = new CRng(bountyCycle);
|
|
|
|
worldState.SyndicateMissions.push({
|
|
|
|
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000002" },
|
|
|
|
Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
|
|
|
|
Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
|
|
|
|
Tag: "EntratiSyndicate",
|
|
|
|
Seed: bountyCycle,
|
|
|
|
Nodes: [],
|
|
|
|
Jobs: [
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(microplanetJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierATable${table}Rewards`,
|
|
|
|
masteryReq: 0,
|
|
|
|
minEnemyLevel: 5,
|
|
|
|
maxEnemyLevel: 15,
|
|
|
|
xpAmounts: [5, 5, 5]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(microplanetJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierCTable${table}Rewards`,
|
|
|
|
masteryReq: 1,
|
|
|
|
minEnemyLevel: 15,
|
|
|
|
maxEnemyLevel: 25,
|
|
|
|
xpAmounts: [12, 12, 12]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(microplanetEndlessJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierBTable${table}Rewards`,
|
|
|
|
masteryReq: 5,
|
|
|
|
minEnemyLevel: 25,
|
|
|
|
maxEnemyLevel: 30,
|
|
|
|
endless: true,
|
|
|
|
xpAmounts: [14, 14, 14]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(microplanetJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierDTable${deimosDTable}Rewards`,
|
|
|
|
masteryReq: 2,
|
|
|
|
minEnemyLevel: 30,
|
|
|
|
maxEnemyLevel: 40,
|
|
|
|
xpAmounts: [17, 17, 17, 25]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(microplanetJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierETableARewards`,
|
|
|
|
masteryReq: 3,
|
|
|
|
minEnemyLevel: 40,
|
|
|
|
maxEnemyLevel: 60,
|
|
|
|
xpAmounts: [22, 22, 22, 22, 43]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
jobType: rng.randomElement(microplanetJobs),
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierETableARewards`,
|
|
|
|
masteryReq: 10,
|
|
|
|
minEnemyLevel: 100,
|
|
|
|
maxEnemyLevel: 100,
|
|
|
|
xpAmounts: [25, 25, 25, 25, 50]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierATable${vaultTable}Rewards`,
|
|
|
|
masteryReq: 5,
|
|
|
|
minEnemyLevel: 30,
|
|
|
|
maxEnemyLevel: 40,
|
|
|
|
xpAmounts: [2, 2, 2, 4],
|
|
|
|
locationTag: "ChamberB",
|
|
|
|
isVault: true
|
|
|
|
},
|
|
|
|
{
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTable${vaultTable}Rewards`,
|
|
|
|
masteryReq: 5,
|
|
|
|
minEnemyLevel: 40,
|
|
|
|
maxEnemyLevel: 50,
|
|
|
|
xpAmounts: [4, 4, 4, 5],
|
|
|
|
locationTag: "ChamberA",
|
|
|
|
isVault: true
|
|
|
|
},
|
|
|
|
{
|
|
|
|
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTable${vaultTable}Rewards`,
|
|
|
|
masteryReq: 5,
|
|
|
|
minEnemyLevel: 50,
|
|
|
|
maxEnemyLevel: 60,
|
|
|
|
xpAmounts: [5, 5, 5, 7],
|
|
|
|
locationTag: "ChamberC",
|
|
|
|
isVault: true
|
2025-04-11 06:56:31 -07:00
|
|
|
}
|
2025-04-15 20:41:46 -07:00
|
|
|
]
|
|
|
|
});
|
2025-04-11 06:56:31 -07:00
|
|
|
}
|
2025-04-15 20:53:27 -07:00
|
|
|
} while (isBeforeNextExpectedWorldStateRefresh(bountyCycleEnd) && ++bountyCycle);
|
2025-04-10 12:54:48 -07:00
|
|
|
|
|
|
|
if (config.worldState?.creditBoost) {
|
|
|
|
worldState.GlobalUpgrades.push({
|
|
|
|
_id: { $oid: "5b23106f283a555109666672" },
|
|
|
|
Activation: { $date: { $numberLong: "1740164400000" } },
|
|
|
|
ExpiryDate: { $date: { $numberLong: "2000000000000" } },
|
|
|
|
UpgradeType: "GAMEPLAY_MONEY_REWARD_AMOUNT",
|
|
|
|
OperationType: "MULTIPLY",
|
|
|
|
Value: 2,
|
|
|
|
LocalizeTag: "",
|
|
|
|
LocalizeDescTag: ""
|
|
|
|
});
|
|
|
|
}
|
|
|
|
if (config.worldState?.affinityBoost) {
|
|
|
|
worldState.GlobalUpgrades.push({
|
|
|
|
_id: { $oid: "5b23106f283a555109666673" },
|
|
|
|
Activation: { $date: { $numberLong: "1740164400000" } },
|
|
|
|
ExpiryDate: { $date: { $numberLong: "2000000000000" } },
|
|
|
|
UpgradeType: "GAMEPLAY_KILL_XP_AMOUNT",
|
|
|
|
OperationType: "MULTIPLY",
|
|
|
|
Value: 2,
|
|
|
|
LocalizeTag: "",
|
|
|
|
LocalizeDescTag: ""
|
|
|
|
});
|
|
|
|
}
|
|
|
|
if (config.worldState?.resourceBoost) {
|
|
|
|
worldState.GlobalUpgrades.push({
|
|
|
|
_id: { $oid: "5b23106f283a555109666674" },
|
|
|
|
Activation: { $date: { $numberLong: "1740164400000" } },
|
|
|
|
ExpiryDate: { $date: { $numberLong: "2000000000000" } },
|
|
|
|
UpgradeType: "GAMEPLAY_PICKUP_AMOUNT",
|
|
|
|
OperationType: "MULTIPLY",
|
|
|
|
Value: 2,
|
|
|
|
LocalizeTag: "",
|
|
|
|
LocalizeDescTag: ""
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
// Sortie cycling every day
|
2025-04-15 20:53:27 -07:00
|
|
|
pushSortieIfRelevant(worldState.Sorties, day - 1);
|
|
|
|
pushSortieIfRelevant(worldState.Sorties, day);
|
2025-04-10 12:54:48 -07:00
|
|
|
|
|
|
|
// Archon Hunt cycling every week
|
|
|
|
{
|
|
|
|
const boss = ["SORTIE_BOSS_AMAR", "SORTIE_BOSS_NIRA", "SORTIE_BOSS_BOREAL"][week % 3];
|
|
|
|
const showdownNode = ["SolNode99", "SolNode53", "SolNode24"][week % 3];
|
|
|
|
const systemIndex = [3, 4, 2][week % 3]; // Mars, Jupiter, Earth
|
|
|
|
|
|
|
|
const nodes: string[] = [];
|
|
|
|
for (const [key, value] of Object.entries(ExportRegions)) {
|
|
|
|
if (
|
|
|
|
value.systemIndex === systemIndex &&
|
|
|
|
value.factionIndex !== undefined &&
|
|
|
|
value.factionIndex < 2 &&
|
|
|
|
value.name.indexOf("Archwing") == -1 &&
|
|
|
|
value.missionIndex != 0 // Exclude MT_ASSASSINATION
|
|
|
|
) {
|
|
|
|
nodes.push(key);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
const rng = new CRng(week);
|
|
|
|
const firstNodeIndex = rng.randomInt(0, nodes.length - 1);
|
|
|
|
const firstNode = nodes[firstNodeIndex];
|
|
|
|
nodes.splice(firstNodeIndex, 1);
|
|
|
|
worldState.LiteSorties.push({
|
|
|
|
_id: {
|
|
|
|
$oid: Math.trunc(weekStart / 1000).toString(16) + "5e23a244740a190c"
|
|
|
|
},
|
|
|
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
|
|
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
|
|
|
Reward: "/Lotus/Types/Game/MissionDecks/ArchonSortieRewards",
|
|
|
|
Seed: week,
|
|
|
|
Boss: boss,
|
|
|
|
Missions: [
|
|
|
|
{
|
|
|
|
missionType: rng.randomElement([
|
|
|
|
"MT_INTEL",
|
|
|
|
"MT_MOBILE_DEFENSE",
|
|
|
|
"MT_EXTERMINATION",
|
|
|
|
"MT_SABOTAGE",
|
|
|
|
"MT_RESCUE"
|
|
|
|
]),
|
|
|
|
node: firstNode
|
|
|
|
},
|
|
|
|
{
|
|
|
|
missionType: rng.randomElement([
|
|
|
|
"MT_DEFENSE",
|
|
|
|
"MT_TERRITORY",
|
|
|
|
"MT_ARTIFACT",
|
|
|
|
"MT_EXCAVATE",
|
|
|
|
"MT_SURVIVAL"
|
|
|
|
]),
|
|
|
|
node: rng.randomElement(nodes)
|
|
|
|
},
|
|
|
|
{
|
|
|
|
missionType: "MT_ASSASSINATION",
|
|
|
|
node: showdownNode
|
|
|
|
}
|
|
|
|
]
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
// Circuit choices cycling every week
|
|
|
|
worldState.EndlessXpChoices.push({
|
|
|
|
Category: "EXC_NORMAL",
|
|
|
|
Choices: [
|
|
|
|
["Nidus", "Octavia", "Harrow"],
|
|
|
|
["Gara", "Khora", "Revenant"],
|
|
|
|
["Garuda", "Baruuk", "Hildryn"],
|
|
|
|
["Excalibur", "Trinity", "Ember"],
|
|
|
|
["Loki", "Mag", "Rhino"],
|
|
|
|
["Ash", "Frost", "Nyx"],
|
|
|
|
["Saryn", "Vauban", "Nova"],
|
|
|
|
["Nekros", "Valkyr", "Oberon"],
|
|
|
|
["Hydroid", "Mirage", "Limbo"],
|
|
|
|
["Mesa", "Chroma", "Atlas"],
|
|
|
|
["Ivara", "Inaros", "Titania"]
|
|
|
|
][week % 12]
|
|
|
|
});
|
|
|
|
worldState.EndlessXpChoices.push({
|
|
|
|
Category: "EXC_HARD",
|
|
|
|
Choices: [
|
|
|
|
["Boar", "Gammacor", "Angstrum", "Gorgon", "Anku"],
|
|
|
|
["Bo", "Latron", "Furis", "Furax", "Strun"],
|
|
|
|
["Lex", "Magistar", "Boltor", "Bronco", "CeramicDagger"],
|
|
|
|
["Torid", "DualToxocyst", "DualIchor", "Miter", "Atomos"],
|
|
|
|
["AckAndBrunt", "Soma", "Vasto", "NamiSolo", "Burston"],
|
|
|
|
["Zylok", "Sibear", "Dread", "Despair", "Hate"],
|
|
|
|
["Dera", "Sybaris", "Cestra", "Sicarus", "Okina"],
|
|
|
|
["Braton", "Lato", "Skana", "Paris", "Kunai"]
|
|
|
|
][week % 8]
|
|
|
|
});
|
|
|
|
|
|
|
|
// 1999 Calendar Season cycling every week + YearIteration every 4 weeks
|
|
|
|
worldState.KnownCalendarSeasons[0].Activation = { $date: { $numberLong: weekStart.toString() } };
|
|
|
|
worldState.KnownCalendarSeasons[0].Expiry = { $date: { $numberLong: weekEnd.toString() } };
|
|
|
|
worldState.KnownCalendarSeasons[0].Season = ["CST_WINTER", "CST_SPRING", "CST_SUMMER", "CST_FALL"][week % 4];
|
|
|
|
worldState.KnownCalendarSeasons[0].Days = [
|
|
|
|
static1999WinterDays,
|
|
|
|
static1999SpringDays,
|
|
|
|
static1999SummerDays,
|
|
|
|
static1999FallDays
|
|
|
|
][week % 4];
|
|
|
|
worldState.KnownCalendarSeasons[0].YearIteration = Math.trunc(week / 4);
|
|
|
|
|
|
|
|
// Sentient Anomaly cycling every 30 minutes
|
|
|
|
const halfHour = Math.trunc(Date.now() / (unixTimesInMs.hour / 2));
|
|
|
|
const tmp = {
|
|
|
|
cavabegin: "1690761600",
|
|
|
|
PurchasePlatformLockEnabled: true,
|
|
|
|
tcsn: true,
|
|
|
|
pgr: {
|
|
|
|
ts: "1732572900",
|
|
|
|
en: "CUSTOM DECALS @ ZEVILA",
|
|
|
|
fr: "DECALS CUSTOM @ ZEVILA",
|
|
|
|
it: "DECALCOMANIE PERSONALIZZATE @ ZEVILA",
|
|
|
|
de: "AUFKLEBER NACH WUNSCH @ ZEVILA",
|
|
|
|
es: "CALCOMANÍAS PERSONALIZADAS @ ZEVILA",
|
|
|
|
pt: "DECALQUES PERSONALIZADOS NA ZEVILA",
|
|
|
|
ru: "ПОЛЬЗОВАТЕЛЬСКИЕ НАКЛЕЙКИ @ ЗеВиЛа",
|
|
|
|
pl: "NOWE NAKLEJKI @ ZEVILA",
|
|
|
|
uk: "КОРИСТУВАЦЬКІ ДЕКОЛІ @ ЗІВІЛА",
|
|
|
|
tr: "ÖZEL ÇIKARTMALAR @ ZEVILA",
|
|
|
|
ja: "カスタムデカール @ ゼビラ",
|
|
|
|
zh: "定制贴花认准泽威拉",
|
|
|
|
ko: "커스텀 데칼 @ ZEVILA",
|
|
|
|
tc: "自訂貼花 @ ZEVILA",
|
|
|
|
th: "รูปลอกสั่งทำที่ ZEVILA"
|
|
|
|
},
|
|
|
|
ennnd: true,
|
|
|
|
mbrt: true,
|
|
|
|
sfn: [550, 553, 554, 555][halfHour % 4]
|
|
|
|
};
|
|
|
|
worldState.Tmp = JSON.stringify(tmp);
|
|
|
|
|
|
|
|
return worldState;
|
|
|
|
};
|